Expand description
Texture memory for GPU-style 2D/3D data access with interpolation
Provides a software emulation of CUDA texture memory, supporting nearest-neighbor and bilinear filtering, clamping and wrapping address modes, and normalized coordinate access.
Structs§
- Texture
Descriptor - Texture descriptor
- Texture
Memory - Texture memory object providing GPU-style texture sampling
Enums§
- Address
Mode - Texture addressing mode
- Filter
Mode - Texture filter mode
Type Aliases§
- Shared
Texture - Shared texture handle