pub unsafe extern "C" fn mapApproxHeight(
y: *mut f32,
ids: *mut c_int,
g: *const Generator,
sn: *const SurfaceNoise,
x: c_int,
z: c_int,
w: c_int,
h: c_int,
) -> c_intExpand description
Map an approximation of the Overworld surface height. The horizontal scaling is 1:4. If non-null, the ids are filled with the biomes of the area. The height (written to y) is in blocks.