cubecl_wgpu/element.rs
use crate::compiler::wgsl;
/// The base element trait for the wgpu backend.
pub trait WgpuElement {
fn wgpu_elem() -> wgsl::Elem;
}
/// The float element type for the wgpu backend.
pub trait FloatElement: WgpuElement {}
/// The int element type for the wgpu backend.
pub trait IntElement: WgpuElement {}
impl WgpuElement for u32 {
fn wgpu_elem() -> wgsl::Elem {
wgsl::Elem::U32
}
}
impl WgpuElement for i32 {
fn wgpu_elem() -> wgsl::Elem {
wgsl::Elem::I32
}
}
impl WgpuElement for f32 {
fn wgpu_elem() -> wgsl::Elem {
wgsl::Elem::F32
}
}
impl FloatElement for f32 {}
impl IntElement for i32 {}