cubecl_runtime/storage/base.rs
1use crate::{
2 server::{Binding, ComputeServer},
3 storage_id_type,
4};
5
6// This ID is used to map a handle to its actual data.
7storage_id_type!(StorageId);
8
9/// Defines if data uses a full memory chunk or a slice of it.
10#[derive(Clone, Debug)]
11pub struct StorageUtilization {
12 /// The offset in bytes from the chunk start.
13 pub offset: u64,
14 /// The size of the slice in bytes.
15 pub size: u64,
16}
17
18/// Contains the [storage id](StorageId) of a resource and the way it is used.
19#[derive(new, Clone, Debug)]
20pub struct StorageHandle {
21 /// Storage id.
22 pub id: StorageId,
23 /// How the storage is used.
24 pub utilization: StorageUtilization,
25}
26
27impl StorageHandle {
28 /// Returns the size the handle is pointing to in memory.
29 pub fn size(&self) -> u64 {
30 self.utilization.size
31 }
32
33 /// Returns the size the handle is pointing to in memory.
34 pub fn offset(&self) -> u64 {
35 self.utilization.offset
36 }
37
38 /// Increase the current offset with the given value in bytes.
39 pub fn offset_start(&self, offset_bytes: u64) -> Self {
40 let utilization = StorageUtilization {
41 offset: self.offset() + offset_bytes,
42 size: self.size() - offset_bytes,
43 };
44
45 Self {
46 id: self.id,
47 utilization,
48 }
49 }
50
51 /// Reduce the size of the memory handle..
52 pub fn offset_end(&self, offset_bytes: u64) -> Self {
53 let utilization = StorageUtilization {
54 offset: self.offset(),
55 size: self.size() - offset_bytes,
56 };
57
58 Self {
59 id: self.id,
60 utilization,
61 }
62 }
63}
64
65/// Storage types are responsible for allocating and deallocating memory.
66pub trait ComputeStorage: Send {
67 /// The resource associated type determines the way data is implemented and how
68 /// it can be accessed by kernels.
69 type Resource: Send;
70
71 /// The alignment memory is allocated with in this storage.
72 const ALIGNMENT: u64;
73
74 /// Returns the underlying resource for a specified storage handle
75 fn get(&mut self, handle: &StorageHandle) -> Self::Resource;
76
77 /// Allocates `size` units of memory and returns a handle to it
78 fn alloc(&mut self, size: u64) -> StorageHandle;
79
80 /// Deallocates the memory pointed by the given storage id.
81 fn dealloc(&mut self, id: StorageId);
82}
83
84/// Access to the underlying resource for a given binding.
85#[derive(new)]
86pub struct BindingResource<Server: ComputeServer> {
87 // This binding is here just to keep the underlying allocation alive.
88 // If the underlying allocation becomes invalid, someone else might
89 // allocate into this resource which could lead to bad behaviour.
90 #[allow(unused)]
91 binding: Binding,
92 resource: <Server::Storage as ComputeStorage>::Resource,
93}
94
95impl<Server: ComputeServer> BindingResource<Server> {
96 /// access the underlying resource. Note: The resource might be bigger
97 /// than just the original allocation for the binding. Only the part
98 /// for the original binding is guaranteed to remain, other parts
99 /// of the resource *will* be re-used.
100 pub fn resource(&self) -> &<Server::Storage as ComputeStorage>::Resource {
101 &self.resource
102 }
103
104 /// Same as [resource](Self::resource), however consumes the binding.
105 ///
106 /// # Warning
107 ///
108 /// Make sure you use the resource before requesting more memory from the storage, since
109 /// this resource might get allocated again.
110 pub fn into_resource(self) -> <Server::Storage as ComputeStorage>::Resource {
111 self.resource
112 }
113}