pub const hipDeviceAttribute_t_hipDeviceAttributeMaxTexture1DLinear: hipDeviceAttribute_t = 41;Expand description
< Maximum number of elements allocatable in a 1D linear < texture. Use cudaDeviceGetTexture1DLinearMaxWidth() < instead on Cuda.
pub const hipDeviceAttribute_t_hipDeviceAttributeMaxTexture1DLinear: hipDeviceAttribute_t = 41;< Maximum number of elements allocatable in a 1D linear < texture. Use cudaDeviceGetTexture1DLinearMaxWidth() < instead on Cuda.