Struct csx64::exec::registers::Flags[][src]

pub struct Flags(pub u64);

The CPU flags register.

Implementations

impl Flags[src]

pub const MASK_CF: u64[src]

pub fn set_cf(&mut self)[src]

pub fn clear_cf(&mut self)[src]

pub fn flip_cf(&mut self)[src]

pub const fn get_cf(self) -> bool[src]

pub fn assign_cf(&mut self, value: bool)[src]

pub const MASK_PF: u64[src]

pub fn set_pf(&mut self)[src]

pub fn clear_pf(&mut self)[src]

pub fn flip_pf(&mut self)[src]

pub const fn get_pf(self) -> bool[src]

pub fn assign_pf(&mut self, value: bool)[src]

pub const MASK_AF: u64[src]

pub fn set_af(&mut self)[src]

pub fn clear_af(&mut self)[src]

pub fn flip_af(&mut self)[src]

pub const fn get_af(self) -> bool[src]

pub fn assign_af(&mut self, value: bool)[src]

pub const MASK_ZF: u64[src]

pub fn set_zf(&mut self)[src]

pub fn clear_zf(&mut self)[src]

pub fn flip_zf(&mut self)[src]

pub const fn get_zf(self) -> bool[src]

pub fn assign_zf(&mut self, value: bool)[src]

pub const MASK_SF: u64[src]

pub fn set_sf(&mut self)[src]

pub fn clear_sf(&mut self)[src]

pub fn flip_sf(&mut self)[src]

pub const fn get_sf(self) -> bool[src]

pub fn assign_sf(&mut self, value: bool)[src]

pub const MASK_TF: u64[src]

pub fn set_tf(&mut self)[src]

pub fn clear_tf(&mut self)[src]

pub fn flip_tf(&mut self)[src]

pub const fn get_tf(self) -> bool[src]

pub fn assign_tf(&mut self, value: bool)[src]

pub const MASK_IF: u64[src]

pub fn set_if(&mut self)[src]

pub fn clear_if(&mut self)[src]

pub fn flip_if(&mut self)[src]

pub const fn get_if(self) -> bool[src]

pub fn assign_if(&mut self, value: bool)[src]

pub const MASK_DF: u64[src]

pub fn set_df(&mut self)[src]

pub fn clear_df(&mut self)[src]

pub fn flip_df(&mut self)[src]

pub const fn get_df(self) -> bool[src]

pub fn assign_df(&mut self, value: bool)[src]

pub const MASK_OF: u64[src]

pub fn set_of(&mut self)[src]

pub fn clear_of(&mut self)[src]

pub fn flip_of(&mut self)[src]

pub const fn get_of(self) -> bool[src]

pub fn assign_of(&mut self, value: bool)[src]

pub const MASK_NT: u64[src]

pub fn set_nt(&mut self)[src]

pub fn clear_nt(&mut self)[src]

pub fn flip_nt(&mut self)[src]

pub const fn get_nt(self) -> bool[src]

pub fn assign_nt(&mut self, value: bool)[src]

pub const MASK_RF: u64[src]

pub fn set_rf(&mut self)[src]

pub fn clear_rf(&mut self)[src]

pub fn flip_rf(&mut self)[src]

pub const fn get_rf(self) -> bool[src]

pub fn assign_rf(&mut self, value: bool)[src]

pub const MASK_VM: u64[src]

pub fn set_vm(&mut self)[src]

pub fn clear_vm(&mut self)[src]

pub fn flip_vm(&mut self)[src]

pub const fn get_vm(self) -> bool[src]

pub fn assign_vm(&mut self, value: bool)[src]

pub const MASK_AC: u64[src]

pub fn set_ac(&mut self)[src]

pub fn clear_ac(&mut self)[src]

pub fn flip_ac(&mut self)[src]

pub const fn get_ac(self) -> bool[src]

pub fn assign_ac(&mut self, value: bool)[src]

pub const MASK_VIF: u64[src]

pub fn set_vif(&mut self)[src]

pub fn clear_vif(&mut self)[src]

pub fn flip_vif(&mut self)[src]

pub const fn get_vif(self) -> bool[src]

pub fn assign_vif(&mut self, value: bool)[src]

pub const MASK_VIP: u64[src]

pub fn set_vip(&mut self)[src]

pub fn clear_vip(&mut self)[src]

pub fn flip_vip(&mut self)[src]

pub const fn get_vip(self) -> bool[src]

pub fn assign_vip(&mut self, value: bool)[src]

pub const MASK_ID: u64[src]

pub fn set_id(&mut self)[src]

pub fn clear_id(&mut self)[src]

pub fn flip_id(&mut self)[src]

pub const fn get_id(self) -> bool[src]

pub fn assign_id(&mut self, value: bool)[src]

pub const MASK_IOPL: u64[src]

pub const fn get_iopl(self) -> u8[src]

pub fn assign_iopl(&mut self, val: u8)[src]

pub const MASK_OTS: u64[src]

pub fn set_ots(&mut self)[src]

pub fn clear_ots(&mut self)[src]

pub fn flip_ots(&mut self)[src]

pub const fn get_ots(self) -> bool[src]

pub fn assign_ots(&mut self, value: bool)[src]

pub const fn condition_b(self) -> bool[src]

Checks the “below” condition.

pub const fn condition_be(self) -> bool[src]

Checks the “below or equal” condition.

pub const fn condition_a(self) -> bool[src]

Checks the “above” condition.

pub const fn condition_ae(self) -> bool[src]

Checks the “above or equal” condition.

pub const fn condition_l(self) -> bool[src]

Checks the “less than” condition.

pub const fn condition_le(self) -> bool[src]

Checks the “less or equal” condition.

pub const fn condition_g(self) -> bool[src]

Checks the “greater than” condition.

pub const fn condition_ge(self) -> bool[src]

Checks the “greater or equal” condition.

Trait Implementations

impl Clone for Flags[src]

impl Copy for Flags[src]

impl Default for Flags[src]

Auto Trait Implementations

impl RefUnwindSafe for Flags

impl Send for Flags

impl Sync for Flags

impl Unpin for Flags

impl UnwindSafe for Flags

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> Az for T[src]

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> CheckedAs for T[src]

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T> OverflowingAs for T[src]

impl<T> SaturatingAs for T[src]

impl<T> ToOwned for T where
    T: Clone
[src]

type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<T> UnwrappedAs for T[src]

impl<V, T> VZip<V> for T where
    V: MultiLane<T>, 

impl<T> WrappingAs for T[src]