Struct csfml_graphics_sys::sfRenderStates
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#[repr(C)]pub struct sfRenderStates { pub blendMode: sfBlendMode, pub transform: sfTransform, pub texture: *const sfTexture, pub shader: *const sfShader, }
Fields
blendMode: sfBlendMode
transform: sfTransform
texture: *const sfTexture
shader: *const sfShader
Trait Implementations
impl Debug for sfRenderStates
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impl Copy for sfRenderStates
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impl Clone for sfRenderStates
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fn clone(&self) -> Self
Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
1.0.0
Performs copy-assignment from source
. Read more