Struct csa::value::GameRecord [] [src]

pub struct GameRecord {
    pub black_player: Option<String>,
    pub white_player: Option<String>,
    pub event: Option<String>,
    pub site: Option<String>,
    pub start_time: Option<Time>,
    pub end_time: Option<Time>,
    pub time_limit: Option<TimeLimit>,
    pub opening: Option<String>,
    pub start_pos: Position,
    pub moves: Vec<MoveRecord>,
}

Fields

Trait Implementations

impl Default for GameRecord
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Returns the "default value" for a type. Read more

impl Debug for GameRecord
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Formats the value using the given formatter.

impl PartialEq for GameRecord
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This method tests for self and other values to be equal, and is used by ==. Read more

This method tests for !=.

impl Eq for GameRecord
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impl Display for GameRecord
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Formats the value using the given formatter. Read more