Enum csa::value::GameAttribute
[−]
[src]
pub enum GameAttribute { Time(Time), TimeLimit(TimeLimit), Str(String), }
Variants
Time(Time)
TimeLimit(TimeLimit)
Str(String)
Trait Implementations
impl Debug for GameAttribute
[src]
impl PartialEq for GameAttribute
[src]
fn eq(&self, __arg_0: &GameAttribute) -> bool
This method tests for self
and other
values to be equal, and is used by ==
. Read more
fn ne(&self, __arg_0: &GameAttribute) -> bool
This method tests for !=
.