pub struct TriangleMesh {
    pub indices: Vec<u32>,
    pub vertices: Vec<Point3>,
    pub normals: Vec<Vec3>,
    pub tangents: Vec<Vec4>,
    pub uvs: Vec<Point2>,
}
Expand description

A mesh consisting of multiple triangles.

When applying transformations such as Transformable::rotate_x, TriangleMesh::vertex_mean is used as the origin.

This struct does not store any Triangles directly. Instead it contains the necessary buffers to create the individual triangles.

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§indices: Vec<u32>§vertices: Vec<Point3>§normals: Vec<Vec3>§tangents: Vec<Vec4>§uvs: Vec<Point2>

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impl TriangleMesh

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pub fn new( indices: Vec<u32>, vertices: Vec<Point3>, normals: Vec<Vec3>, tangents: Vec<Vec4>, uvs: Vec<Point2> ) -> Self

Create a new TriangleMesh.

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pub fn triangle(leg_length: f64) -> TriangleMesh

Create a new TriangleMesh consisting of a single triangle.

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pub fn plane(half_size: f64) -> TriangleMesh

Create a new TriangleMesh consisting of a single plane.

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pub fn cube(half_size: f64) -> TriangleMesh

Create a new TriangleMesh consisting of a single cube.

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pub fn vertex_mean(&self) -> Point3

Calculate the triangle mesh’s vertex mean.

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pub fn triangles(self) -> impl Iterator<Item = Triangle>

Return an iterator over the triangle mesh’s individual triangles.

These triangles can then be used to construct a Mesh.

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impl Clone for TriangleMesh

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fn clone(&self) -> TriangleMesh

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Transformable for TriangleMesh

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fn look_at(self, _target: Point3, _view_up: Vec3) -> Self

This method is currently not implemented.

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fn translate(self, translation: Vec3) -> Self

Translate self by the given translation. Read more
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fn rotate(self, origin: Point3, axis: Vec3, angle: f64) -> Self

Rotate self around the specified origin along an arbitrary axis. Read more
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fn rotate_x(self, angle: f64) -> Self

Rotate self around its center along the +X axis. Read more
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fn rotate_y(self, angle: f64) -> Self

Rotate self around its center along the +Y axis. Read more
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fn rotate_z(self, angle: f64) -> Self

Rotate self around its center along the +Z axis. Read more
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fn scale_x(self, factor: f64) -> Self

Scale self relative to its center along the +X axis.
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fn scale_y(self, factor: f64) -> Self

Scale self relative to its center along the +Y axis.
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fn scale_z(self, factor: f64) -> Self

Scale self relative to its center along the +Z axis.
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fn scale_xyz(self, scale: Vec3) -> Self

Scale self relative to its center along all 3 dimensions.
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fn scale(self, origin: Point3, scale: Vec3) -> Self

Scale self relative to the specified origin along all 3 dimensions.

Auto Trait Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> Pointable for T

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const ALIGN: usize = _

The alignment of pointer.
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type Init = T

The type for initializers.
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unsafe fn init(init: <T as Pointable>::Init) -> usize

Initializes a with the given initializer. Read more
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unsafe fn deref<'a>(ptr: usize) -> &'a T

Dereferences the given pointer. Read more
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unsafe fn deref_mut<'a>(ptr: usize) -> &'a mut T

Mutably dereferences the given pointer. Read more
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unsafe fn drop(ptr: usize)

Drops the object pointed to by the given pointer. Read more
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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.