Expand description
§Crystal API
Crystal API is a unified wrapper for GPU APIs designed for the best capability with any solutions in apps development
Re-exports§
pub use device::Device;
pub use settings::GraphicsApiInitSettings;
Modules§
- bitflags
- Bitflags module
- buffer
- Buffer module
- debug
- Debug module
- device
- Device module
- errors
- Errors module
- layout
- Layout module
- mesh
- Mesh module
- object
- Object module
- pipeline
- Pipeline module
- render_
target - Render target module
- settings
- Settings module
- texture
- Texture module
Structs§
- GpuSampler
Set - Used for textures bindings in shaders
- Shader