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use std::fmt::Display;
use super::{Attribute, Color, StyledObject};
#[derive(Debug, Clone, Default)]
pub struct ObjectStyle {
pub fg_color: Option<Color>,
pub bg_color: Option<Color>,
pub attrs: Vec<Attribute>,
}
impl ObjectStyle {
pub fn apply_to<D: Display + Clone>(&self, val: D) -> StyledObject<D> {
StyledObject {
object_style: self.clone(),
content: val,
}
}
pub fn new() -> ObjectStyle {
ObjectStyle::default()
}
pub fn bg(mut self, color: Color) -> ObjectStyle {
self.bg_color = Some(color);
self
}
pub fn fg(mut self, color: Color) -> ObjectStyle {
self.fg_color = Some(color);
self
}
pub fn add_attr(&mut self, attr: Attribute) {
self.attrs.push(attr);
}
}
#[cfg(test)]
mod tests {
use crate::{Attribute, Color, ObjectStyle};
#[test]
fn test_set_fg_bg_add_attr() {
let mut object_style = ObjectStyle::new().fg(Color::Blue).bg(Color::Red);
object_style.add_attr(Attribute::Reset);
assert_eq!(object_style.fg_color, Some(Color::Blue));
assert_eq!(object_style.bg_color, Some(Color::Red));
assert_eq!(object_style.attrs[0], Attribute::Reset);
}
#[test]
fn test_apply_object_style_to_text() {
let mut object_style = ObjectStyle::new().fg(Color::Blue).bg(Color::Red);
object_style.add_attr(Attribute::Reset);
let styled_object = object_style.apply_to("test");
assert_eq!(styled_object.object_style.fg_color, Some(Color::Blue));
assert_eq!(styled_object.object_style.bg_color, Some(Color::Red));
assert_eq!(styled_object.object_style.attrs[0], Attribute::Reset);
}
}