#[repr(C)]
pub struct roaring_uint32_iterator_s { pub parent: *const roaring_bitmap_t, pub container_index: i32, pub in_container_index: i32, pub run_index: i32, pub in_run_index: u32, pub current_value: u32, pub has_value: bool, pub container: *const c_void, pub typecode: u8, pub highbits: u32, }
Expand description

What follows is code use to iterate through values in a roaring bitmap

roaring_bitmap_t *ra =… roaring_uint32_iterator_t i; roaring_create_iterator(ra, &i); while(i.has_value) { printf(“value = %d\n”, i.current_value); roaring_advance_uint32_iterator(&i); }

Obviously, if you modify the underlying bitmap, the iterator becomes invalid. So don’t.

Fields§

§parent: *const roaring_bitmap_t§container_index: i32§in_container_index: i32§run_index: i32§in_run_index: u32§current_value: u32§has_value: bool§container: *const c_void§typecode: u8§highbits: u32

Trait Implementations§

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