Struct cretonne_codegen::binemit::MemoryCodeSink[][src]

pub struct MemoryCodeSink<'a> { /* fields omitted */ }

A CodeSink that writes binary machine code directly into memory.

A MemoryCodeSink object should be used when emitting a Cretonne IR function into executable memory. It writes machine code directly to a raw pointer without any bounds checking, so make sure to allocate enough memory for the whole function. The number of bytes required is returned by the Context::compile() function.

Any relocations in the function are forwarded to the RelocSink trait object.

Note that MemoryCodeSink writes multi-byte values in the native byte order of the host. This is not the right thing to do for cross compilation.

Methods

impl<'a> MemoryCodeSink<'a>
[src]

Create a new memory code sink that writes a function to the memory pointed to by data.

This function is unsafe since MemoryCodeSink does not perform bounds checking on the memory buffer, and it can't guarantee that the data pointer is valid.

Trait Implementations

impl<'a> CodeSink for MemoryCodeSink<'a>
[src]

Get the current position.

Add 1 byte to the code section.

Add 2 bytes to the code section.

Add 4 bytes to the code section.

Add 8 bytes to the code section.

Add a relocation referencing an EBB at the current offset.

Add a relocation referencing an external symbol plus the addend at the current offset.

Add a relocation referencing a jump table.

Add trap information for the current offset.

Auto Trait Implementations

impl<'a> !Send for MemoryCodeSink<'a>

impl<'a> !Sync for MemoryCodeSink<'a>