[][src]Struct creator_tools::types::SceneConfigurations

pub struct SceneConfigurations {
    pub application_session_role: Option<WindowSceneSessionRole>,
    pub external_display_session_role: Option<WindowSceneSessionRole>,
}

Scene Configurations.

Fields

application_session_role: Option<WindowSceneSessionRole>

Scenes that you use to display content on the device's main screen and respond to user interactions.

Use this key to specify the scene configurations for your app. Each scene corresponds to one you use for content you display on the device's main screen. Make your app's default scene the first entry in the array.

external_display_session_role: Option<WindowSceneSessionRole>

Scenes that you use to display content on an externally connected display.

Use this key to specify the scene configurations you use when displaying content on an external display. Make the default scene the first entry in the array.

Trait Implementations

impl Clone for SceneConfigurations[src]

impl Debug for SceneConfigurations[src]

impl Default for SceneConfigurations[src]

impl<'de> Deserialize<'de> for SceneConfigurations[src]

impl PartialEq<SceneConfigurations> for SceneConfigurations[src]

impl Serialize for SceneConfigurations[src]

impl StructuralPartialEq for SceneConfigurations[src]

Auto Trait Implementations

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impl<T> Borrow<T> for T where
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impl<T> DeserializeOwned for T where
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impl<T, U> Into<U> for T where
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type Owned = T

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type Error = Infallible

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