1
 2
 3
 4
 5
 6
 7
 8
 9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
use std::ops::Add;
#[derive(Clone)]
pub struct Voxel{
    pub position: (u8, u8, u8),
    pub colorindex: u8
}
impl Voxel{
    
    
    
    
    
    
    
    
    pub fn new(x: u8, y: u8, z: u8,  colorindex_value: u8) -> Voxel{
        if colorindex_value == 0 {
            panic!("index needs to be between 1 and 255");
        }
        Voxel{
            position: (x, y, z),
            colorindex: colorindex_value
        }
    }
}
impl PartialEq for Voxel{
    fn eq(&self, other: &Voxel) -> bool{
        self.position == other.position &&
            self.colorindex == other.colorindex
    }
}
impl Add for Voxel{
    type Output = Vec<Voxel>;
    fn add(self, other: Voxel) -> Vec<Voxel>{
        vec![self, other]
    }
}