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use diesel::r2d2::{self, ConnectionManager, PooledConnection};

#[cfg(feature = "database_postgres")]
type DbCon = diesel::PgConnection;

#[cfg(feature = "database_sqlite")]
type DbCon = diesel::SqliteConnection;

#[cfg(feature = "database_postgres")]
pub type DieselBackend = diesel::pg::Pg;

#[cfg(feature = "database_sqlite")]
pub type DieselBackend = diesel::sqlite::Sqlite;

pub type Pool = r2d2::Pool<ConnectionManager<DbCon>>;
pub type Connection = PooledConnection<ConnectionManager<DbCon>>;

#[derive(Clone)]
/// wrapper function for a database pool
pub struct Database {
    pub pool: Pool,
}

impl Default for Database {
    fn default() -> Self {
        Self::new()
    }
}

impl Database {
    /// create a new [`Database`]
    pub fn new() -> Database {
        let database_url =
            std::env::var("DATABASE_URL").expect("DATABASE_URL environment variable expected.");
        let database_pool = Pool::builder()
            .connection_timeout(std::time::Duration::from_secs(5))
            .build(ConnectionManager::<DbCon>::new(database_url))
            .unwrap();

        Database {
            pool: database_pool,
        }
    }

    /// get a [`Connection`] to a database
    pub fn get_connection(&self) -> Connection {
        self.pool.get().unwrap()
    }
}