Struct crayon::application::settings::Settings
[−]
[src]
pub struct Settings { pub engine: EngineSettings, pub window: WindowSettings, pub input: InputSettings, }
A structure containing configuration data for the game engine, which are used to specify hardware setup stuff to create the window and other context information.
Fields
engine: EngineSettings
window: WindowSettings
input: InputSettings
Trait Implementations
impl Debug for Settings
[src]
impl Clone for Settings
[src]
fn clone(&self) -> Settings
[src]
Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
1.0.0[src]
Performs copy-assignment from source
. Read more