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ActorContext

Trait ActorContext 

Source
pub trait ActorContext: Send {
    // Required methods
    fn kind(&self) -> &str;
    fn key(&self) -> &str;
    fn now(&self) -> OffsetDateTime;
    fn get<'life0, 'life1, 'async_trait>(
        &'life0 mut self,
        key: &'life1 str,
    ) -> Pin<Box<dyn Future<Output = Result<Option<Vec<u8>>, ActorError>> + Send + 'async_trait>>
       where Self: 'async_trait,
             'life0: 'async_trait,
             'life1: 'async_trait;
    fn put<'life0, 'life1, 'async_trait>(
        &'life0 mut self,
        key: &'life1 str,
        value: Vec<u8>,
    ) -> Pin<Box<dyn Future<Output = Result<(), ActorError>> + Send + 'async_trait>>
       where Self: 'async_trait,
             'life0: 'async_trait,
             'life1: 'async_trait;
    fn delete<'life0, 'life1, 'async_trait>(
        &'life0 mut self,
        key: &'life1 str,
    ) -> Pin<Box<dyn Future<Output = Result<(), ActorError>> + Send + 'async_trait>>
       where Self: 'async_trait,
             'life0: 'async_trait,
             'life1: 'async_trait;
    fn delete_all<'life0, 'async_trait>(
        &'life0 mut self,
    ) -> Pin<Box<dyn Future<Output = Result<(), ActorError>> + Send + 'async_trait>>
       where Self: 'async_trait,
             'life0: 'async_trait;
    fn list_prefix<'life0, 'life1, 'async_trait>(
        &'life0 mut self,
        prefix: &'life1 str,
    ) -> Pin<Box<dyn Future<Output = Result<Vec<(String, Vec<u8>)>, ActorError>> + Send + 'async_trait>>
       where Self: 'async_trait,
             'life0: 'async_trait,
             'life1: 'async_trait;
    fn set_alarm<'life0, 'async_trait>(
        &'life0 mut self,
        at: OffsetDateTime,
    ) -> Pin<Box<dyn Future<Output = Result<(), ActorError>> + Send + 'async_trait>>
       where Self: 'async_trait,
             'life0: 'async_trait;
    fn alarm<'life0, 'async_trait>(
        &'life0 mut self,
    ) -> Pin<Box<dyn Future<Output = Result<Option<OffsetDateTime>, ActorError>> + Send + 'async_trait>>
       where Self: 'async_trait,
             'life0: 'async_trait;
    fn cancel_alarm<'life0, 'async_trait>(
        &'life0 mut self,
    ) -> Pin<Box<dyn Future<Output = Result<(), ActorError>> + Send + 'async_trait>>
       where Self: 'async_trait,
             'life0: 'async_trait;
}
Expand description

The operations an ActorHandler performs on its actor while handling a message or an alarm. Writes are staged and committed together by the run_actor_message / run_actor_alarm runners.

Required Methods§

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fn kind(&self) -> &str

The actor’s kind.

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fn key(&self) -> &str

The actor’s key.

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fn now(&self) -> OffsetDateTime

Wall time, from the runtime’s Clock.

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fn get<'life0, 'life1, 'async_trait>( &'life0 mut self, key: &'life1 str, ) -> Pin<Box<dyn Future<Output = Result<Option<Vec<u8>>, ActorError>> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait, 'life1: 'async_trait,

Fetches the value at key, seeing this call’s staged writes first.

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fn put<'life0, 'life1, 'async_trait>( &'life0 mut self, key: &'life1 str, value: Vec<u8>, ) -> Pin<Box<dyn Future<Output = Result<(), ActorError>> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait, 'life1: 'async_trait,

Stages a write of value at key, replacing any existing value.

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fn delete<'life0, 'life1, 'async_trait>( &'life0 mut self, key: &'life1 str, ) -> Pin<Box<dyn Future<Output = Result<(), ActorError>> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait, 'life1: 'async_trait,

Stages a delete of key. Idempotent: deleting a missing key is Ok.

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fn delete_all<'life0, 'async_trait>( &'life0 mut self, ) -> Pin<Box<dyn Future<Output = Result<(), ActorError>> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait,

Stages a delete of every key in this actor. Also drops writes staged before it, so delete_all followed by nothing leaves the actor empty.

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fn list_prefix<'life0, 'life1, 'async_trait>( &'life0 mut self, prefix: &'life1 str, ) -> Pin<Box<dyn Future<Output = Result<Vec<(String, Vec<u8>)>, ActorError>> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait, 'life1: 'async_trait,

Every (key, value) whose key starts with prefix, sorted by key, seeing this call’s staged writes first.

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fn set_alarm<'life0, 'async_trait>( &'life0 mut self, at: OffsetDateTime, ) -> Pin<Box<dyn Future<Output = Result<(), ActorError>> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait,

Sets the actor’s one alarm to fire at at, replacing any pending one.

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fn alarm<'life0, 'async_trait>( &'life0 mut self, ) -> Pin<Box<dyn Future<Output = Result<Option<OffsetDateTime>, ActorError>> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait,

The pending alarm, or None if none is set. Sees a staged alarm first.

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fn cancel_alarm<'life0, 'async_trait>( &'life0 mut self, ) -> Pin<Box<dyn Future<Output = Result<(), ActorError>> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait,

Clears the pending alarm.

Dyn Compatibility§

This trait is dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety".

Implementors§