Enum zellij_utils::data::PluginCommand

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pub enum PluginCommand {
Show 87 variants Subscribe(HashSet<EventType>), Unsubscribe(HashSet<EventType>), SetSelectable(bool), GetPluginIds, GetZellijVersion, OpenFile(FileToOpen), OpenFileFloating(FileToOpen, Option<FloatingPaneCoordinates>), OpenTerminal(FileToOpen), OpenTerminalFloating(FileToOpen, Option<FloatingPaneCoordinates>), OpenCommandPane(CommandToRun), OpenCommandPaneFloating(CommandToRun, Option<FloatingPaneCoordinates>), SwitchTabTo(u32), SetTimeout(f64), ExecCmd(Vec<String>), PostMessageTo(PluginMessage), PostMessageToPlugin(PluginMessage), HideSelf, ShowSelf(bool), SwitchToMode(InputMode), NewTabsWithLayout(String), NewTab, GoToNextTab, GoToPreviousTab, Resize(Resize), ResizeWithDirection(ResizeStrategy), FocusNextPane, FocusPreviousPane, MoveFocus(Direction), MoveFocusOrTab(Direction), Detach, EditScrollback, Write(Vec<u8>), WriteChars(String), ToggleTab, MovePane, MovePaneWithDirection(Direction), ClearScreen, ScrollUp, ScrollDown, ScrollToTop, ScrollToBottom, PageScrollUp, PageScrollDown, ToggleFocusFullscreen, TogglePaneFrames, TogglePaneEmbedOrEject, UndoRenamePane, CloseFocus, ToggleActiveTabSync, CloseFocusedTab, UndoRenameTab, QuitZellij, PreviousSwapLayout, NextSwapLayout, GoToTabName(String), FocusOrCreateTab(String), GoToTab(u32), StartOrReloadPlugin(String), CloseTerminalPane(u32), ClosePluginPane(u32), FocusTerminalPane(u32, bool), FocusPluginPane(u32, bool), RenameTerminalPane(u32, String), RenamePluginPane(u32, String), RenameTab(u32, String), ReportPanic(String), RequestPluginPermissions(Vec<PermissionType>), SwitchSession(ConnectToSession), DeleteDeadSession(String), DeleteAllDeadSessions, OpenTerminalInPlace(FileToOpen), OpenFileInPlace(FileToOpen), OpenCommandPaneInPlace(CommandToRun), RunCommand(Vec<String>, BTreeMap<String, String>, PathBuf, BTreeMap<String, String>), WebRequest(String, HttpVerb, BTreeMap<String, String>, Vec<u8>, BTreeMap<String, String>), RenameSession(String), UnblockCliPipeInput(String), BlockCliPipeInput(String), CliPipeOutput(String, String), MessageToPlugin(MessageToPlugin), DisconnectOtherClients, KillSessions(Vec<String>), ScanHostFolder(PathBuf), WatchFilesystem, DumpSessionLayout, CloseSelf, NewTabsWithLayoutInfo(LayoutInfo),
}

Variants§

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Subscribe(HashSet<EventType>)

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Unsubscribe(HashSet<EventType>)

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SetSelectable(bool)

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GetPluginIds

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GetZellijVersion

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OpenFile(FileToOpen)

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OpenFileFloating(FileToOpen, Option<FloatingPaneCoordinates>)

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OpenTerminal(FileToOpen)

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OpenTerminalFloating(FileToOpen, Option<FloatingPaneCoordinates>)

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OpenCommandPane(CommandToRun)

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OpenCommandPaneFloating(CommandToRun, Option<FloatingPaneCoordinates>)

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SwitchTabTo(u32)

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SetTimeout(f64)

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ExecCmd(Vec<String>)

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PostMessageTo(PluginMessage)

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PostMessageToPlugin(PluginMessage)

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HideSelf

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ShowSelf(bool)

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SwitchToMode(InputMode)

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NewTabsWithLayout(String)

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NewTab

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GoToNextTab

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GoToPreviousTab

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Resize(Resize)

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ResizeWithDirection(ResizeStrategy)

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FocusNextPane

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FocusPreviousPane

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MoveFocus(Direction)

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MoveFocusOrTab(Direction)

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Detach

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EditScrollback

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Write(Vec<u8>)

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WriteChars(String)

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ToggleTab

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MovePane

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MovePaneWithDirection(Direction)

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ClearScreen

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ScrollUp

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ScrollDown

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ScrollToTop

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ScrollToBottom

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PageScrollUp

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PageScrollDown

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ToggleFocusFullscreen

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TogglePaneFrames

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TogglePaneEmbedOrEject

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UndoRenamePane

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CloseFocus

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ToggleActiveTabSync

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CloseFocusedTab

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UndoRenameTab

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QuitZellij

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PreviousSwapLayout

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NextSwapLayout

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GoToTabName(String)

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FocusOrCreateTab(String)

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GoToTab(u32)

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StartOrReloadPlugin(String)

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CloseTerminalPane(u32)

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ClosePluginPane(u32)

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FocusTerminalPane(u32, bool)

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FocusPluginPane(u32, bool)

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RenameTerminalPane(u32, String)

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RenamePluginPane(u32, String)

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RenameTab(u32, String)

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ReportPanic(String)

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RequestPluginPermissions(Vec<PermissionType>)

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SwitchSession(ConnectToSession)

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DeleteDeadSession(String)

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DeleteAllDeadSessions

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OpenTerminalInPlace(FileToOpen)

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OpenFileInPlace(FileToOpen)

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OpenCommandPaneInPlace(CommandToRun)

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RunCommand(Vec<String>, BTreeMap<String, String>, PathBuf, BTreeMap<String, String>)

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WebRequest(String, HttpVerb, BTreeMap<String, String>, Vec<u8>, BTreeMap<String, String>)

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RenameSession(String)

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UnblockCliPipeInput(String)

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BlockCliPipeInput(String)

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CliPipeOutput(String, String)

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MessageToPlugin(MessageToPlugin)

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DisconnectOtherClients

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KillSessions(Vec<String>)

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ScanHostFolder(PathBuf)

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WatchFilesystem

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DumpSessionLayout

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CloseSelf

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NewTabsWithLayoutInfo(LayoutInfo)

Trait Implementations§

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impl Clone for PluginCommand

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fn clone(&self) -> PluginCommand

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for PluginCommand

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<'_enum> From<&'_enum PluginCommand> for CommandType

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fn from(val: &'_enum PluginCommand) -> CommandType

Converts to this type from the input type.
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impl From<PluginCommand> for CommandType

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fn from(val: PluginCommand) -> CommandType

Converts to this type from the input type.
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impl ToString for PluginCommand

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fn to_string(&self) -> String

Converts the given value to a String. Read more
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impl TryFrom<PluginCommand> for ProtobufPluginCommand

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type Error = &'static str

The type returned in the event of a conversion error.
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fn try_from(plugin_command: PluginCommand) -> Result<Self, &'static str>

Performs the conversion.
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impl TryFrom<PluginCommand> for PluginCommand

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type Error = &'static str

The type returned in the event of a conversion error.
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fn try_from( protobuf_plugin_command: ProtobufPluginCommand ) -> Result<Self, &'static str>

Performs the conversion.

Auto Trait Implementations§

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impl<T> Any for T
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fn borrow(&self) -> &T

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fn borrow_mut(&mut self) -> &mut T

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impl<T> CloneAny for T
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fn from(t: T) -> T

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fn instrument(self, span: Span) -> Instrumented<Self>

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impl<T> Instrument for T

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fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided Span, returning an Instrumented wrapper. Read more
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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<D> OwoColorize for D

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fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>
where C: Color,

Set the foreground color generically Read more
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fn bg<C>(&self) -> BgColorDisplay<'_, C, Self>
where C: Color,

Set the background color generically. Read more
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fn black<'a>(&'a self) -> FgColorDisplay<'a, Black, Self>

Change the foreground color to black
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fn on_black<'a>(&'a self) -> BgColorDisplay<'a, Black, Self>

Change the background color to black
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fn red<'a>(&'a self) -> FgColorDisplay<'a, Red, Self>

Change the foreground color to red
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fn on_red<'a>(&'a self) -> BgColorDisplay<'a, Red, Self>

Change the background color to red
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fn green<'a>(&'a self) -> FgColorDisplay<'a, Green, Self>

Change the foreground color to green
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fn on_green<'a>(&'a self) -> BgColorDisplay<'a, Green, Self>

Change the background color to green
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fn yellow<'a>(&'a self) -> FgColorDisplay<'a, Yellow, Self>

Change the foreground color to yellow
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fn on_yellow<'a>(&'a self) -> BgColorDisplay<'a, Yellow, Self>

Change the background color to yellow
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fn blue<'a>(&'a self) -> FgColorDisplay<'a, Blue, Self>

Change the foreground color to blue
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fn on_blue<'a>(&'a self) -> BgColorDisplay<'a, Blue, Self>

Change the background color to blue
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fn magenta<'a>(&'a self) -> FgColorDisplay<'a, Magenta, Self>

Change the foreground color to magenta
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fn on_magenta<'a>(&'a self) -> BgColorDisplay<'a, Magenta, Self>

Change the background color to magenta
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fn purple<'a>(&'a self) -> FgColorDisplay<'a, Magenta, Self>

Change the foreground color to purple
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fn on_purple<'a>(&'a self) -> BgColorDisplay<'a, Magenta, Self>

Change the background color to purple
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fn cyan<'a>(&'a self) -> FgColorDisplay<'a, Cyan, Self>

Change the foreground color to cyan
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fn on_cyan<'a>(&'a self) -> BgColorDisplay<'a, Cyan, Self>

Change the background color to cyan
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fn white<'a>(&'a self) -> FgColorDisplay<'a, White, Self>

Change the foreground color to white
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fn on_white<'a>(&'a self) -> BgColorDisplay<'a, White, Self>

Change the background color to white
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fn default_color<'a>(&'a self) -> FgColorDisplay<'a, Default, Self>

Change the foreground color to the terminal default
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fn on_default_color<'a>(&'a self) -> BgColorDisplay<'a, Default, Self>

Change the background color to the terminal default
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fn bright_black<'a>(&'a self) -> FgColorDisplay<'a, BrightBlack, Self>

Change the foreground color to bright black
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fn on_bright_black<'a>(&'a self) -> BgColorDisplay<'a, BrightBlack, Self>

Change the background color to bright black
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fn bright_red<'a>(&'a self) -> FgColorDisplay<'a, BrightRed, Self>

Change the foreground color to bright red
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fn on_bright_red<'a>(&'a self) -> BgColorDisplay<'a, BrightRed, Self>

Change the background color to bright red
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fn bright_green<'a>(&'a self) -> FgColorDisplay<'a, BrightGreen, Self>

Change the foreground color to bright green
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fn on_bright_green<'a>(&'a self) -> BgColorDisplay<'a, BrightGreen, Self>

Change the background color to bright green
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fn bright_yellow<'a>(&'a self) -> FgColorDisplay<'a, BrightYellow, Self>

Change the foreground color to bright yellow
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fn on_bright_yellow<'a>(&'a self) -> BgColorDisplay<'a, BrightYellow, Self>

Change the background color to bright yellow
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fn bright_blue<'a>(&'a self) -> FgColorDisplay<'a, BrightBlue, Self>

Change the foreground color to bright blue
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fn on_bright_blue<'a>(&'a self) -> BgColorDisplay<'a, BrightBlue, Self>

Change the background color to bright blue
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fn bright_magenta<'a>(&'a self) -> FgColorDisplay<'a, BrightMagenta, Self>

Change the foreground color to bright magenta
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fn on_bright_magenta<'a>(&'a self) -> BgColorDisplay<'a, BrightMagenta, Self>

Change the background color to bright magenta
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fn bright_purple<'a>(&'a self) -> FgColorDisplay<'a, BrightMagenta, Self>

Change the foreground color to bright purple
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fn on_bright_purple<'a>(&'a self) -> BgColorDisplay<'a, BrightMagenta, Self>

Change the background color to bright purple
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fn bright_cyan<'a>(&'a self) -> FgColorDisplay<'a, BrightCyan, Self>

Change the foreground color to bright cyan
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fn on_bright_cyan<'a>(&'a self) -> BgColorDisplay<'a, BrightCyan, Self>

Change the background color to bright cyan
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fn bright_white<'a>(&'a self) -> FgColorDisplay<'a, BrightWhite, Self>

Change the foreground color to bright white
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fn on_bright_white<'a>(&'a self) -> BgColorDisplay<'a, BrightWhite, Self>

Change the background color to bright white
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fn bold<'a>(&'a self) -> BoldDisplay<'a, Self>

Make the text bold
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fn dimmed<'a>(&'a self) -> DimDisplay<'a, Self>

Make the text dim
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fn italic<'a>(&'a self) -> ItalicDisplay<'a, Self>

Make the text italicized
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fn underline<'a>(&'a self) -> UnderlineDisplay<'a, Self>

Make the text italicized
Make the text blink
Make the text blink (but fast!)
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fn reversed<'a>(&'a self) -> ReversedDisplay<'a, Self>

Swap the foreground and background colors
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fn hidden<'a>(&'a self) -> HiddenDisplay<'a, Self>

Hide the text
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fn strikethrough<'a>(&'a self) -> StrikeThroughDisplay<'a, Self>

Cross out the text
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fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>
where Color: DynColor,

Set the foreground color at runtime. Only use if you do not know which color will be used at compile-time. If the color is constant, use either OwoColorize::fg or a color-specific method, such as OwoColorize::green, Read more
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fn on_color<Color>(&self, color: Color) -> BgDynColorDisplay<'_, Color, Self>
where Color: DynColor,

Set the background color at runtime. Only use if you do not know what color to use at compile-time. If the color is constant, use either OwoColorize::bg or a color-specific method, such as OwoColorize::on_yellow, Read more
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fn fg_rgb<const R: u8, const G: u8, const B: u8>( &self ) -> FgColorDisplay<'_, CustomColor<R, G, B>, Self>

Set the foreground color to a specific RGB value.
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fn bg_rgb<const R: u8, const G: u8, const B: u8>( &self ) -> BgColorDisplay<'_, CustomColor<R, G, B>, Self>

Set the background color to a specific RGB value.
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fn truecolor(&self, r: u8, g: u8, b: u8) -> FgDynColorDisplay<'_, Rgb, Self>

Sets the foreground color to an RGB value.
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fn on_truecolor(&self, r: u8, g: u8, b: u8) -> BgDynColorDisplay<'_, Rgb, Self>

Sets the background color to an RGB value.
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fn style(&self, style: Style) -> Styled<&Self>

Apply a runtime-determined style
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