Struct zellij_utils::consts::ZELLIJ_PROJ_DIR

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pub struct ZELLIJ_PROJ_DIR { /* private fields */ }

Methods from Deref<Target = ProjectDirs>§

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pub fn project_path(&self) -> &Path

Returns the project path fragment used to compute the project’s cache/config/data directories. The value is derived from the ProjectDirs::from call and is platform-dependent.

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pub fn cache_dir(&self) -> &Path

Returns the path to the project’s cache directory.

PlatformValueExample
Linux$XDG_CACHE_HOME/_project_path_ or $HOME/.cache/_project_path_/home/alice/.cache/barapp
macOS$HOME/Library/Caches/_project_path_/Users/Alice/Library/Caches/com.Foo-Corp.Bar-App
Windows{FOLDERID_LocalAppData}\_project_path_\cacheC:\Users\Alice\AppData\Local\Foo Corp\Bar App\cache
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pub fn config_dir(&self) -> &Path

Returns the path to the project’s config directory.

PlatformValueExample
Linux$XDG_CONFIG_HOME/_project_path_ or $HOME/.config/_project_path_/home/alice/.config/barapp
macOS$HOME/Library/Application Support/_project_path_/Users/Alice/Library/Application Support/com.Foo-Corp.Bar-App
Windows{FOLDERID_RoamingAppData}\_project_path_\configC:\Users\Alice\AppData\Roaming\Foo Corp\Bar App\config
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pub fn config_local_dir(&self) -> &Path

Returns the path to the project’s local config directory.

PlatformValueExample
Linux$XDG_CONFIG_HOME/_project_path_ or $HOME/.config/_project_path_/home/alice/.config/barapp
macOS$HOME/Library/Application Support/_project_path_/Users/Alice/Library/Application Support/com.Foo-Corp.Bar-App
Windows{FOLDERID_LocalAppData}\_project_path_\configC:\Users\Alice\AppData\Local\Foo Corp\Bar App\config
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pub fn data_dir(&self) -> &Path

Returns the path to the project’s data directory.

PlatformValueExample
Linux$XDG_DATA_HOME/_project_path_ or $HOME/.local/share/_project_path_/home/alice/.local/share/barapp
macOS$HOME/Library/Application Support/_project_path_/Users/Alice/Library/Application Support/com.Foo-Corp.Bar-App
Windows{FOLDERID_RoamingAppData}\_project_path_\dataC:\Users\Alice\AppData\Roaming\Foo Corp\Bar App\data
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pub fn data_local_dir(&self) -> &Path

Returns the path to the project’s local data directory.

PlatformValueExample
Linux$XDG_DATA_HOME/_project_path_ or $HOME/.local/share/_project_path_/home/alice/.local/share/barapp
macOS$HOME/Library/Application Support/_project_path_/Users/Alice/Library/Application Support/com.Foo-Corp.Bar-App
Windows{FOLDERID_LocalAppData}\_project_path_\dataC:\Users\Alice\AppData\Local\Foo Corp\Bar App\data
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pub fn preference_dir(&self) -> &Path

Returns the path to the project’s preference directory.

PlatformValueExample
Linux$XDG_CONFIG_HOME/_project_path_ or $HOME/.config/_project_path_/home/alice/.config/barapp
macOS$HOME/Library/Preferences/_project_path_/Users/Alice/Library/Preferences/com.Foo-Corp.Bar-App
Windows{FOLDERID_RoamingAppData}\_project_path_\configC:\Users\Alice\AppData\Roaming\Foo Corp\Bar App\config
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pub fn runtime_dir(&self) -> Option<&Path>

Returns the path to the project’s runtime directory.

The runtime directory contains transient, non-essential data (like sockets or named pipes) that is expected to be cleared when the user’s session ends.

PlatformValueExample
Linux$XDG_RUNTIME_DIR/_project_path_/run/user/1001/barapp
macOS
Windows
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pub fn state_dir(&self) -> Option<&Path>

Returns the path to the project’s state directory.

The state directory contains data that should be retained between sessions (unlike the runtime directory), but may not be important/portable enough to be synchronized across machines (unlike the config/preferences/data directories).

The returned value depends on the operating system and is either a Some, containing a value from the following table, or a None.

PlatformValueExample
Linux$XDG_STATE_HOME/_project_path_ or $HOME/.local/state/_project_path_/home/alice/.local/state/barapp
macOS
Windows

Trait Implementations§

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impl Deref for ZELLIJ_PROJ_DIR

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type Target = ProjectDirs

The resulting type after dereferencing.
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fn deref(&self) -> &ProjectDirs

Dereferences the value.
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impl LazyStatic for ZELLIJ_PROJ_DIR

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Set the background color generically. Read more
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fn black<'a>(&'a self) -> FgColorDisplay<'a, Black, Self>

Change the foreground color to black
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Change the background color to black
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Change the foreground color to red
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Change the background color to red
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Change the foreground color to green
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Change the background color to green
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Change the foreground color to yellow
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Change the background color to yellow
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Change the foreground color to blue
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Change the background color to blue
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Change the foreground color to magenta
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fn on_magenta<'a>(&'a self) -> BgColorDisplay<'a, Magenta, Self>

Change the background color to magenta
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Change the foreground color to purple
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fn on_purple<'a>(&'a self) -> BgColorDisplay<'a, Magenta, Self>

Change the background color to purple
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Change the foreground color to cyan
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Change the background color to cyan
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Change the foreground color to white
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Change the background color to white
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Change the background color to the terminal default
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Change the foreground color to bright black
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Change the background color to bright black
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fn bright_red<'a>(&'a self) -> FgColorDisplay<'a, BrightRed, Self>

Change the foreground color to bright red
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fn on_bright_red<'a>(&'a self) -> BgColorDisplay<'a, BrightRed, Self>

Change the background color to bright red
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fn bright_green<'a>(&'a self) -> FgColorDisplay<'a, BrightGreen, Self>

Change the foreground color to bright green
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fn on_bright_green<'a>(&'a self) -> BgColorDisplay<'a, BrightGreen, Self>

Change the background color to bright green
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fn bright_yellow<'a>(&'a self) -> FgColorDisplay<'a, BrightYellow, Self>

Change the foreground color to bright yellow
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Change the background color to bright yellow
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Change the foreground color to bright blue
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Change the background color to bright blue
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Change the foreground color to bright magenta
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Change the background color to bright magenta
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Change the foreground color to bright purple
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Change the background color to bright purple
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Change the foreground color to bright cyan
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Change the background color to bright cyan
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Change the foreground color to bright white
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Change the background color to bright white
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Make the text bold
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Make the text dim
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Make the text italicized
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Make the text italicized
Make the text blink
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Swap the foreground and background colors
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Hide the text
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Cross out the text
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Set the foreground color at runtime. Only use if you do not know which color will be used at compile-time. If the color is constant, use either OwoColorize::fg or a color-specific method, such as OwoColorize::green, Read more
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Set the foreground color to a specific RGB value.
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Set the background color to a specific RGB value.
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Sets the foreground color to an RGB value.
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Sets the background color to an RGB value.
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