Struct zellij_server::panes::Grid[][src]

pub struct Grid {
    pub should_render: bool,
    pub cursor_key_mode: bool,
    pub erasure_mode: bool,
    pub insert_mode: bool,
    pub disable_linewrap: bool,
    pub clear_viewport_before_rendering: bool,
    pub width: usize,
    pub height: usize,
    pub pending_messages_to_pty: Vec<Vec<u8>>,
    // some fields omitted
}

Fields

should_render: boolcursor_key_mode: boolerasure_mode: boolinsert_mode: booldisable_linewrap: boolclear_viewport_before_rendering: boolwidth: usizeheight: usizepending_messages_to_pty: Vec<Vec<u8>>

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Draw a character to the screen and update states.

Execute a C0 or C1 control function.

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Pass bytes as part of a device control string to the handle chosen in hook. C0 controls will also be passed to the handler. Read more

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Dispatch an operating system command.

A final character has arrived for a CSI sequence Read more

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