Struct zbus::fdo::PropertiesProxy [−][src]
pub struct PropertiesProxy<'c>(_);
Expand description
Proxy for the org.freedesktop.DBus.Properties
interface.
Implementations
Creates a new proxy with the default service & path.
Returns a customizable builder for this proxy.
Consumes self
, returning the underlying zbus::Proxy
.
pub async fn get(
&self,
interface_name: InterfaceName<'_>,
property_name: &str
) -> Result<OwnedValue>
pub async fn get(
&self,
interface_name: InterfaceName<'_>,
property_name: &str
) -> Result<OwnedValue>
Get a property value.
Set a property value.
pub async fn get_all(
&self,
interface_name: InterfaceName<'_>
) -> Result<HashMap<String, OwnedValue>>
pub async fn get_all(
&self,
interface_name: InterfaceName<'_>
) -> Result<HashMap<String, OwnedValue>>
Get all properties.
pub async fn connect_properties_changed<__H>(
&self,
handler: __H
) -> Result<SignalHandlerId> where
__H: FnMut(InterfaceName<'_>, HashMap<&str, Value<'_>>, Vec<&str>) -> BoxFuture<'static, ()> + Send + 'static,
pub async fn connect_properties_changed<__H>(
&self,
handler: __H
) -> Result<SignalHandlerId> where
__H: FnMut(InterfaceName<'_>, HashMap<&str, Value<'_>>, Vec<&str>) -> BoxFuture<'static, ()> + Send + 'static,
Connect the handler for the PropertiesChanged
signal. This is a convenient wrapper around zbus::Proxy::connect_signal
.
Create a stream that receives PropertiesChanged
signals.
This a convenient wrapper around zbus::Proxy::receive_signal
.
Methods from Deref<Target = Proxy<'c>>
Register a changed handler for the property named property_name
.
A unique ID for the handler is returned, which can be used to deregister this handler
using Self::disconnect_property_changed
method.
Note: The signal handler will be called by the executor thread of the Connection
.
See the Connection::executor
documentation for an example of how you can run the
executor (and in turn all the signal handlers called) in your own thread.
Errors
The current implementation requires cached properties. It returns an Error::Unsupported
if the proxy isn’t setup with cache.
pub async fn disconnect_property_changed(
&self,
handler_id: PropertyChangedHandlerId
) -> Result<bool>
pub async fn disconnect_property_changed(
&self,
handler_id: PropertyChangedHandlerId
) -> Result<bool>
Deregister the property handler with the ID handler_id
.
This method returns Ok(true)
if a handler with the id handler_id
is found and removed;
Ok(false)
otherwise.
Get a reference to the associated connection.
Get a reference to the destination service name.
Get a reference to the object path.
Get a reference to the interface.
Introspect the associated object, and return the XML description.
See the xml module for parsing the result.
pub fn cached_property<T>(&self, property_name: &str) -> Result<Option<T>> where
T: TryFrom<OwnedValue>,
pub fn cached_property<T>(&self, property_name: &str) -> Result<Option<T>> where
T: TryFrom<OwnedValue>,
Get the cached value of the property property_name
.
This returns None
if the property is not in the cache. This could be because the cache
was invalidated by an update, because caching was disabled for this property or proxy, or
because the cache has not yet been populated. Use get_property
to fetch the value from
the peer.
pub async fn get_property<T>(&self, property_name: &str) -> Result<T> where
T: TryFrom<OwnedValue>,
pub async fn get_property<T>(&self, property_name: &str) -> Result<T> where
T: TryFrom<OwnedValue>,
Get the property property_name
.
Get the property value from the cache (if caching is enabled on this proxy) or call the
Get
method of the org.freedesktop.DBus.Properties
interface.
Set the property property_name
.
Effectively, call the Set
method of the org.freedesktop.DBus.Properties
interface.
pub async fn call_method<'m, M, B>(
&self,
method_name: M,
body: &B
) -> Result<Arc<Message>> where
M: TryInto<MemberName<'m>>,
M::Error: Into<Error>,
B: Serialize + DynamicType,
pub async fn call_method<'m, M, B>(
&self,
method_name: M,
body: &B
) -> Result<Arc<Message>> where
M: TryInto<MemberName<'m>>,
M::Error: Into<Error>,
B: Serialize + DynamicType,
Call a method and return the reply.
Typically, you would want to use call
method instead. Use this method if you need to
deserialize the reply message manually (this way, you can avoid the memory
allocation/copying, by deserializing the reply to an unowned type).
pub async fn call<'m, M, B, R>(&self, method_name: M, body: &B) -> Result<R> where
M: TryInto<MemberName<'m>>,
M::Error: Into<Error>,
B: Serialize + DynamicType,
R: DeserializeOwned + Type,
pub async fn call<'m, M, B, R>(&self, method_name: M, body: &B) -> Result<R> where
M: TryInto<MemberName<'m>>,
M::Error: Into<Error>,
B: Serialize + DynamicType,
R: DeserializeOwned + Type,
Call a method and return the reply body.
Use call_method
instead if you need to deserialize the reply manually/separately.
pub async fn receive_signal<M>(
&self,
signal_name: M
) -> Result<SignalStream<'a>> where
M: TryInto<MemberName<'static>>,
M::Error: Into<Error>,
pub async fn receive_signal<M>(
&self,
signal_name: M
) -> Result<SignalStream<'a>> where
M: TryInto<MemberName<'static>>,
M::Error: Into<Error>,
Create a stream for signal named signal_name
.
Errors
Apart from general I/O errors that can result from socket communications, calling this method will also result in an error if the destination service has not yet registered its well-known name with the bus (assuming you’re using the well-known name as destination).
pub async fn connect_signal<M, H>(
&self,
signal_name: M,
handler: H
) -> Result<SignalHandlerId> where
M: TryInto<MemberName<'static>>,
M::Error: Into<Error>,
for<'msg> H: FnMut(&'msg Message) -> BoxFuture<'msg, ()> + Send + 'static,
pub async fn connect_signal<M, H>(
&self,
signal_name: M,
handler: H
) -> Result<SignalHandlerId> where
M: TryInto<MemberName<'static>>,
M::Error: Into<Error>,
for<'msg> H: FnMut(&'msg Message) -> BoxFuture<'msg, ()> + Send + 'static,
Register a handler for signal named signal_name
.
A unique ID for the handler is returned, which can be used to deregister this handler using
Self::disconnect_signal
method.
Note: The signal handler will be called by the executor thread of the Connection
.
See the Connection::executor
documentation for an example of how you can run the
executor (and in turn all the signal handlers called) in your own thread.
Errors
This method can fail if addition of the relevant match rule on the bus fails. You can
safely unwrap
the Result
if you’re certain that associated connection is not a bus
connection.
Deregister the signal handler with the ID handler_id
.
This method returns Ok(true)
if a handler with the id handler_id
is found and removed;
Ok(false)
otherwise.
Errors
This method can fail if removal of the relevant match rule on the bus fails. You can
safely unwrap
the Result
if you’re certain that associated connection is not a bus
connection.
Get a stream to receive property changed events.
Note that zbus doesn’t queue the updates. If the listener is slower than the receiver, it will only receive the last update.
Trait Implementations
Auto Trait Implementations
impl<'c> !RefUnwindSafe for PropertiesProxy<'c>
impl<'c> Send for PropertiesProxy<'c>
impl<'c> Sync for PropertiesProxy<'c>
impl<'c> Unpin for PropertiesProxy<'c>
impl<'c> !UnwindSafe for PropertiesProxy<'c>
Blanket Implementations
Mutably borrows from an owned value. Read more
Get the signature for the implementing type. Read more