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Struct zbus::Proxy

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pub struct Proxy<'a> { /* private fields */ }
Expand description

A client-side interface proxy.

A Proxy is a helper to interact with an interface on a remote object.

Example

use std::result::Result;
use std::error::Error;
use zbus::{Connection, Proxy};

fn main() -> Result<(), Box<dyn Error>> {
    let connection = Connection::new_session()?;
    let p = Proxy::new(
        &connection,
        "org.freedesktop.DBus",
        "/org/freedesktop/DBus",
        "org.freedesktop.DBus",
    )?;
    // owned return value
    let _id: String = p.call("GetId", &())?;
    // borrowed return value
    let _id: &str = p.call_method("GetId", &())?.body()?;
    Ok(())
}

Note

It is recommended to use the dbus_proxy macro, which provides a more convenient and type-safe façade Proxy derived from a Rust trait.

Current limitations:

At the moment, Proxy doesn’t:

  • cache properties
  • track the current name owner
  • prevent auto-launching

Implementations

Create a new Proxy for the given destination/path/interface.

Create a new Proxy for the given destination/path/interface, taking ownership of all passed arguments.

Get a reference to the associated connection.

Get a reference to the destination service name.

Get a reference to the object path.

Get a reference to the interface.

Introspect the associated object, and return the XML description.

See the xml module for parsing the result.

Get the property property_name.

Effectively, call the Get method of the org.freedesktop.DBus.Properties interface.

Set the property property_name.

Effectively, call the Set method of the org.freedesktop.DBus.Properties interface.

Call a method and return the reply.

Typically, you would want to use call method instead. Use this method if you need to deserialize the reply message manually (this way, you can avoid the memory allocation/copying, by deserializing the reply to an unowned type).

Call a method and return the reply body.

Use call_method instead if you need to deserialize the reply manually/separately.

Register a handler for signal named signal_name.

Once a handler is successfully registered, call Self::next_signal to wait for the next signal to arrive and be handled by its registered handler.

If the associated connnection is to a bus, a match rule is added for the signal on the bus so that the bus sends us the signals.

Errors

This method can fail if addition of the relevant match rule on the bus fails. You can safely unwrap the Result if you’re certain that associated connnection is not a bus connection.

Deregister the handler for the signal named signal_name.

If the associated connnection is to a bus, the match rule is removed for the signal on the bus so that the bus stops sending us the signal. This method returns Ok(true) if a handler was registered for signal_name and was removed by this call; Ok(false) otherwise.

Errors

This method can fail if removal of the relevant match rule on the bus fails. You can safely unwrap the Result if you’re certain that associated connnection is not a bus connection.

Receive and handle the next incoming signal on the associated connection.

This method will wait for signal messages on the associated connection and call any handlers registered through the Self::connect_signal method. Signal handlers can be registered and deregistered from another threads during the call to this method.

If the signal message was handled by a handler, Ok(None) is returned. Otherwise, the received message is returned.

Handle the provided signal message.

Call any handlers registered through the Self::connect_signal method for the provided signal message.

If no errors are encountered, Ok(true) is returned if a handler was found and called for, the signal; Ok(false) otherwise.

Trait Implementations

Converts this type into a mutable reference of the (usually inferred) input type.

Converts this type into a mutable reference of the (usually inferred) input type.

Converts this type into a mutable reference of the (usually inferred) input type.

Converts this type into a mutable reference of the (usually inferred) input type.

Converts this type into a mutable reference of the (usually inferred) input type.

Converts this type into a mutable reference of the (usually inferred) input type.

Converts this type into a mutable reference of the (usually inferred) input type.

Converts this type into a shared reference of the (usually inferred) input type.

Converts this type into a shared reference of the (usually inferred) input type.

Converts this type into a shared reference of the (usually inferred) input type.

Converts this type into a shared reference of the (usually inferred) input type.

Converts this type into a shared reference of the (usually inferred) input type.

Converts this type into a shared reference of the (usually inferred) input type.

Converts this type into a shared reference of the (usually inferred) input type.

Converts this type into a shared reference of the (usually inferred) input type.

Auto Trait Implementations

Blanket Implementations

Gets the TypeId of self. Read more

Immutably borrows from an owned value. Read more

Mutably borrows from an owned value. Read more

Returns the argument unchanged.

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

The type returned in the event of a conversion error.

Performs the conversion.

The type returned in the event of a conversion error.

Performs the conversion.