[−][src]Crate z80emu
Z80 emu
z80emu
crate provides building blocks for emulators based on Zilog's Z80 CPU family.
To build the crate with no_std
support make sure to set default-features
to false
and select
the required features only.
_______
=| |=
=| |=
=| |= ---------------- =[ Clock ]
=| |= |
=| |= |
=| |= |
=| |= |
=| |= |
=| Cpu |= _____|_____
=| |= | |
=| Z80 |= \ | |
=| |= <--------------> =| Memory+Io |=:::::
=| |= / | |
=| |= |___________|
=| |=
=| |=
=| |=
=| |=
=| |=
=|_______|=
z80emu
was developed as an attempt to create a minimalistic emulation library. It provides the necessary tools
for the retro emulators to be built upon, avoiding any assumptions about side effects of those emulators.
The idea is to leverage the Rust's trait based OO model for this purpose.
For an emulator to be complete, 4 traits need to be implemented.
The traits:
- Cpu - An interface to the finite state machine that is able to "execute" the machine code instructions as one of the Z80 family processors. Interacting with the memory or I/O devices as well as synchronizing the execution via T-states counting is realized via the following traits.
- Clock - A Cpu T-state cycle counter which can be used to synchronize the Cpu emulation with the emulator's side effects.
- Memory - The Cpu interacts with the memory via this trait.
- Io - The Cpu uses this for I/O and maskable interrupts.
z80emu
crate provides Cpu trait implementations and an example implementation
for the Clock trait.
The rest of the traits need to be implemented by the emulator's developer.
Please see each trait's documentation on how to implement them.
In this crate one implementation of the Cpu trait is provided with some selectable "flavours":
- Z80NMOS - A Zilog's NMOS Z80.
- Z80CMOS - A CMOS version of Z80.
- z80::Z80BM - A clone of Z80.
The difference is very subtle and only affects the undocumented behaviour.
Debugger
The Cpu trait provides an ability to debug the executed machine code.
Some of the Cpu functions accept the optional callback argument: debug
.
This callback is being fed with the extended information about the command being executed and can be used
to e.g. display human readable text of the disassembled instructions or gather statistics.
In z80emu
the command execution code and the debugger code is implemented together in a single unit.
This way there is only a single machine code dispatcher. This minimizes the probability of a debugger suffering
from "schizophrenic effects" showing results not compatible with the execution unit.
Thanks to Rust and LLVM, the compilator is able to optimize out the debugger parts when they are not
needed.
The debugger provides information as a CpuDebug struct. It implements Display, LowerHex and UpperHex traits so it's easy to print it OOB as well as provide complete customized debugging solution.
How To
Start by inspecting the tests and benches directory. All of the test cases run a minimalistic Z80 virtual computers and can be usefull in learning about the essentials.
For a bigger picture see the crate's repository example implementation of the imaginary Z80 based computer, to see how a system bus could be implemented with custom PIO and CTC peripheral chips. This is of course not the only way one can implement that, but perhaps it can give some ideas.
Example
use z80emu::*; use opconsts::HALT_OPCODE; // Let's use the simple T-state counter. type TsClock = host::TsCounter<i32>; // Let's add some memory. #[derive(Clone, Debug, Default)] struct Bus { rom: [u8;11] } impl Io for Bus { type Timestamp = i32; type WrIoBreak = (); type RetiBreak = (); } impl Memory for Bus { type Timestamp = i32; fn read_debug(&self, addr: u16) -> u8 { self.rom[addr as usize] } } const FIB_N: u8 = 24; // 1..=24 fn main() { let mut tsc = TsClock::default(); let mut fibbo = Bus { rom: [ 0x21, 0x00, 0x00, // 0x0000 LD HL, 0x0000 0x11, 0x01, 0x00, // 0x0003 LD DE, 0x0001 0xEB, // 0x0006 EX DE, HL 0x19, // 0x0007 ADD HL, DE 0x10, 0xFC, // 0x0008 DJNZ 0x0006 HALT_OPCODE // 0x000A HALT ] }; let mut cpu = Z80NMOS::default(); cpu.reset(); // PC = 0 cpu.set_reg(Reg8::B, None, FIB_N); // Cpu register B = FIB_N // Let's calculate a Fibbonacci number loop { match cpu.execute_next(&mut fibbo, &mut tsc, Some(|deb| { println!("{:#X}", deb); })) { Err(BreakCause::Halt) => { break } _ => {} } } // the content of the HL registers let result = cpu.get_reg16(StkReg16::HL); assert_eq!(result, 46368); // Fib(24) // the number of T-states passed assert_eq!(tsc.as_timestamp(), 10+10+(FIB_N as i32)*(4+11+13)-5+4); }
Re-exports
pub use host::Clock; |
pub use host::Io; |
pub use host::Memory; |
pub use host::BreakCause; |
pub use z80::Z80; |
pub use z80::Z80NMOS; |
pub use z80::Z80CMOS; |
Modules
host | This module contains traits that should be implemented by the user. |
opconsts | Some of the selected Z80 op-codes for providing to the Cpu::execute_instruction or returning from Io::irq_data. |
z80 | A home of the Cpu implementations. |
Structs
CpuDebug | This struct is being passed to the user debugger function when the command is being executed. |
CpuFlags | A type representing Z80 Cpu Flag register's content. |
RegisterPair | A struct that represents a register pair, that can be treated as a single 16-bit register or a separate 8-bit (MSB/LSB) registers. |
Enums
Condition | |
CpuDebugAddr | An address command argument. |
CpuDebugArg | An enum holding a single command argument. |
CpuDebugArgs | An enum holding the command arguments. |
CpuDebugPort | An I/O port address. |
InterruptMode | The interrupt mode enum. |
Prefix | A prefix enum that modifies behaviour of the next op-code. |
Reg8 | |
Reg16 | |
StkReg16 |
Constants
NMI_RESTART | An address of the NMI routine. |
Traits
Cpu | The Cpu trait provides means to execute and debug machine code or change the state of |
Type Definitions
CpuDebugCode | The type that stores a copy of the instruction's full byte code. |
CpuDebugFn | The type that can be passed to methods of the Cpu that require a |