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//! An array of items after one another

extern crate sdl2;

use sdl2::pixels::Color;
use sdl2::rect::Point;
use sdl2::render::Canvas;
use sdl2::video::Window;

use super::Orientation;
use drawable::{DrawSettings, Drawable, KnownSize, Position, State};

/// Positioning the elements
#[allow(missing_docs)]
pub enum ElementPositioning {
    TopLeftCornered,
    Centered,
}

/// Represent an object that can be in a stack
#[allow(missing_docs)]
pub trait Stackable: Drawable + KnownSize {
    fn as_drawable(&self) -> &dyn Drawable;
    fn as_drawable_mut(&mut self) -> &mut dyn Drawable;
}

impl<T: Drawable + KnownSize> Stackable for T {
    fn as_drawable(&self) -> &dyn Drawable {
        self
    }
    fn as_drawable_mut(&mut self) -> &mut dyn Drawable {
        self
    }
}

/// The stack
pub struct Stack {
    /// The margin between each element
    pub margin: u32,
    /// Which way the stack faces
    pub orientation: Orientation,
    /// Positioning of each element
    pub positioning: ElementPositioning,
    /// Update sequentially or all at once
    pub update_seq: bool,
    /// The content in the stack
    pub content: Vec<Box<dyn Stackable>>,
}

impl Stack {
    /// Create a new Stack
    pub fn new(
        margin: u32,
        orientation: Orientation,
        positioning: ElementPositioning,
        update_seq: bool,
        content: Vec<Box<dyn Stackable>>,
    ) -> Stack {
        Stack {
            margin,
            orientation,
            positioning,
            update_seq,
            content,
        }
    }
}

impl<'a> Drawable for Stack {
    fn content(&self) -> Vec<&dyn Drawable> {
        self.content.iter().map(|x| x.as_drawable()).collect()
    }

    fn content_mut(&mut self) -> Vec<&mut dyn Drawable> {
        self.content
            .iter_mut()
            .map(|x| x.as_drawable_mut())
            .collect()
    }

    fn draw(&self, canvas: &mut Canvas<Window>, pos: &Position, settings: DrawSettings) {
        let rect = pos.into_rect_with_size(self.width() as u32, self.height() as u32);
        let corner = rect.top_left();
        if settings.notes_view {
            canvas.set_draw_color(Color::RGB(0, 255, 0));
            canvas.draw_rect(rect).expect("Can't draw");
        }

        let (width, height) = (self.width(), self.height());

        match self.orientation {
            Orientation::Vertical => {
                let mut y = corner.y;
                for obj in &self.content {
                    let corner = match self.positioning {
                        ElementPositioning::TopLeftCornered => Point::new(corner.x, y),
                        ElementPositioning::Centered => {
                            let px = corner.x + width as i32 / 2 - obj.width() as i32 / 2;
                            Point::new(px, y)
                        }
                    };
                    let pos = Position::TopLeftCorner(corner);

                    if settings.notes_view {
                        canvas.set_draw_color(Color::RGB(255, 0, 0));
                        canvas
                            .draw_rect(
                                pos.into_rect_with_size(obj.width() as u32, obj.height() as u32),
                            ).expect("Can't draw");
                    }

                    obj.draw(canvas, &pos, settings);
                    y += obj.height() as i32 + self.margin as i32;
                }
            }
            Orientation::Horizontal => {
                let mut x = corner.x;
                for obj in &self.content {
                    let corner = match self.positioning {
                        ElementPositioning::TopLeftCornered => Point::new(x, corner.y),
                        ElementPositioning::Centered => {
                            let py = corner.y + height as i32 / 2 - obj.height() as i32 / 2;
                            Point::new(x, py)
                        }
                    };
                    let pos = Position::TopLeftCorner(corner);

                    if settings.notes_view {
                        canvas.set_draw_color(Color::RGB(255, 0, 0));
                        canvas
                            .draw_rect(
                                pos.into_rect_with_size(obj.width() as u32, obj.height() as u32),
                            ).expect("Can't draw");
                    }

                    obj.draw(canvas, &pos, settings);
                    x += obj.width() as i32 + self.margin as i32;
                }
            }
        }
    }

    fn step(&mut self) {
        let mut any_stepped = false;
        for item in &mut self.content {
            if item.state() == State::Working {
                item.step();
                any_stepped = true;
                if self.update_seq {
                    return;
                }
            }
        }
        if !any_stepped {
            for item in &mut self.content {
                if item.state() == State::Final {
                    item.step();
                }
            }
        }
    }

    fn state(&self) -> State {
        self.content
            .iter()
            .map(|x| x.state())
            .min()
            .unwrap_or(State::Hidden)
    }
}

impl KnownSize for Stack {
    fn width(&self) -> usize {
        match self.orientation {
            Orientation::Horizontal => {
                let content_size = self.content.iter().map(|x| x.width()).sum::<usize>();
                let margins = self.margin as usize * (self.content.len() - 1);
                content_size + margins
            }
            Orientation::Vertical => self.content.iter().map(|x| x.width()).max().unwrap_or(0),
        }
    }

    fn height(&self) -> usize {
        match self.orientation {
            Orientation::Vertical => {
                let content_size = self.content.iter().map(|x| x.height()).sum::<usize>();
                let margins = self.margin as usize * (self.content.len() - 1);
                content_size + margins
            }
            Orientation::Horizontal => self.content.iter().map(|x| x.height()).max().unwrap_or(0),
        }
    }
}