[][src]Struct yew_assets::env_assets::EnvAssets

pub struct EnvAssets {
    pub props: Props,
}

EnvAssets

Add a svg EnvIcon

Feature

env_assets

Example

use yew::prelude::*;
use yew_assets::{EnvAssets, EnvIcon};

pub struct App;
impl Component for App {
    type Message = ();
    type Properties = ();

    fn create(_: Self::Properties, _: ComponentLink<Self>) -> Self {
        App {}
    }

    fn update(&mut self, _: Self::Message) -> ShouldRender {
        false
    }

    fn change(&mut self, _: Self::Properties) -> ShouldRender {
        false
    }

    fn view(&self) -> Html {
        <EnvAssets
            icon = EnvIcon::Umbrella
            fill = "#fff"
            size = ("30".to_string(),"30".to_string())
        />
    }
}

Fields

props: Props

Trait Implementations

impl Component for EnvAssets[src]

type Properties = Props

Properties are the inputs to a Component and should not mutated within a Component. They are passed to a Component using a JSX-style syntax. Read more

type Message = Msg

Messages are used to make Components dynamic and interactive. Simple Component's can declare their Message type to be (). Complex Component's commonly use an enum to declare multiple Message types. Read more

Auto Trait Implementations

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> Any for T where
    T: Any

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<COMP> Renderable for COMP where
    COMP: Component
[src]

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.