Struct yew_state::handle::StateHandle[][src]

pub struct StateHandle<HANDLER> where
    HANDLER: StateHandler,
    <HANDLER as StateHandler>::Message: Clone,
    <HANDLER as StateHandler>::Output: Clone,
    <HANDLER as StateHandler>::Input: Clone,
    <HANDLER as StateHandler>::Model: Clone + 'static, 
{ /* fields omitted */ }

Interface to shared state

Implementations

impl<HANDLER> StateHandle<HANDLER> where
    HANDLER: StateHandler,
    <HANDLER as StateHandler>::Message: Clone,
    <HANDLER as StateHandler>::Output: Clone,
    <HANDLER as StateHandler>::Input: Clone,
    <HANDLER as StateHandler>::Model: Clone + 'static, 
[src]

pub fn state(&self) -> &<HANDLER as StateHandler>::Model[src]

pub fn reduce(
    &self,
    f: impl FnOnce(&mut <HANDLER as StateHandler>::Model) + 'static
)
[src]

Apply a function that may mutate shared state. Changes are not immediate, and must be handled in Component::change.

pub fn reduce_callback<E: 'static>(
    &self,
    f: impl Fn(&mut <HANDLER as StateHandler>::Model) + 'static
) -> Callback<E> where
    <HANDLER as StateHandler>::Model: 'static, 
[src]

Convenience method for modifying shared state directly from a Callback. The callback event is ignored here, see reduce_callback_with for the alternative.

pub fn reduce_callback_once<E: 'static>(
    &self,
    f: impl FnOnce(&mut <HANDLER as StateHandler>::Model) + 'static
) -> Callback<E> where
    <HANDLER as StateHandler>::Model: 'static, 
[src]

Convenience method for modifying shared state directly from a CallbackOnce. The callback event is ignored here, see reduce_callback_once_with for the alternative.

pub fn reduce_callback_with<E: 'static>(
    &self,
    f: impl Fn(&mut <HANDLER as StateHandler>::Model, E) + 'static
) -> Callback<E> where
    <HANDLER as StateHandler>::Model: 'static,
    E: Clone
[src]

Convenience method for modifying shared state directly from a Callback. Similar to reduce_callback but it also accepts the fired event.

pub fn reduce_callback_once_with<E: 'static>(
    &self,
    f: impl FnOnce(&mut <HANDLER as StateHandler>::Model, E) + 'static
) -> Callback<E> where
    <HANDLER as StateHandler>::Model: 'static, 
[src]

Convenience method for modifying shared state directly from a CallbackOnce. Similar to reduce_callback but it also accepts the fired event.

Trait Implementations

impl<HANDLER> Clone for StateHandle<HANDLER> where
    HANDLER: StateHandler,
    HandlerLink<HANDLER>: Clone,
    <HANDLER as StateHandler>::Message: Clone,
    <HANDLER as StateHandler>::Output: Clone,
    <HANDLER as StateHandler>::Input: Clone,
    <HANDLER as StateHandler>::Model: Clone
[src]

impl<HANDLER> Default for StateHandle<HANDLER> where
    HANDLER: StateHandler,
    <HANDLER as StateHandler>::Message: Clone,
    <HANDLER as StateHandler>::Output: Clone,
    <HANDLER as StateHandler>::Input: Clone,
    <HANDLER as StateHandler>::Model: Clone
[src]

impl<HANDLER> Handle for StateHandle<HANDLER> where
    HANDLER: StateHandler,
    <HANDLER as StateHandler>::Message: Clone,
    <HANDLER as StateHandler>::Output: Clone,
    <HANDLER as StateHandler>::Input: Clone,
    <HANDLER as StateHandler>::Model: Clone + 'static, 
[src]

type Handler = HANDLER

impl<HANDLER> PartialEq<StateHandle<HANDLER>> for StateHandle<HANDLER> where
    HANDLER: StateHandler,
    <HANDLER as StateHandler>::Message: Clone,
    <HANDLER as StateHandler>::Output: Clone,
    <HANDLER as StateHandler>::Input: Clone,
    <HANDLER as StateHandler>::Model: Clone
[src]

impl<HANDLER> Properties for StateHandle<HANDLER> where
    HANDLER: StateHandler,
    <HANDLER as StateHandler>::Message: Clone,
    <HANDLER as StateHandler>::Output: Clone,
    <HANDLER as StateHandler>::Input: Clone,
    <HANDLER as StateHandler>::Model: Clone + 'static, 
[src]

type Builder = StateHandleBuilder<HANDLER, StateHandleBuilderStep_build>

Builder that will be used to construct properties

impl<HANDLER> SharedState for StateHandle<HANDLER> where
    HANDLER: StateHandler,
    <HANDLER as StateHandler>::Message: Clone,
    <HANDLER as StateHandler>::Output: Clone,
    <HANDLER as StateHandler>::Input: Clone,
    <HANDLER as StateHandler>::Model: Clone
[src]

type Handle = Self

impl<HANDLER> WrapperHandle for StateHandle<HANDLER> where
    HANDLER: StateHandler,
    <HANDLER as StateHandler>::Message: Clone,
    <HANDLER as StateHandler>::Output: Clone,
    <HANDLER as StateHandler>::Input: Clone,
    <HANDLER as StateHandler>::Model: Clone + 'static, 
[src]

Auto Trait Implementations

impl<HANDLER> !RefUnwindSafe for StateHandle<HANDLER>

impl<HANDLER> !Send for StateHandle<HANDLER>

impl<HANDLER> !Sync for StateHandle<HANDLER>

impl<HANDLER> Unpin for StateHandle<HANDLER>

impl<HANDLER> !UnwindSafe for StateHandle<HANDLER>

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> Any for T where
    T: Any

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> CloneAny for T where
    T: Any + Clone

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T> ToOwned for T where
    T: Clone
[src]

type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.