yansi 0.5.0

A dead simple ANSI terminal color painting library.
Documentation
#[cfg(windows)]
mod windows_console {
    use std::os::raw::c_void;

    #[allow(non_camel_case_types)] type c_ulong = u32;
    #[allow(non_camel_case_types)] type c_int = i32;
    type DWORD = c_ulong;
    type LPDWORD = *mut DWORD;
    type HANDLE = *mut c_void;
    type BOOL = c_int;

    const ENABLE_VIRTUAL_TERMINAL_PROCESSING: DWORD = 0x0004;
    const STD_OUTPUT_HANDLE: DWORD = 0xFFFFFFF5;
    const STD_ERROR_HANDLE: DWORD = 0xFFFFFFF4;
    const INVALID_HANDLE_VALUE: HANDLE = -1isize as HANDLE;
    const FALSE: BOOL = 0;
    const TRUE: BOOL = 1;

    // This is the win32 console API, taken from the 'winapi' crate.
    extern "system" {
        fn GetStdHandle(nStdHandle: DWORD) -> HANDLE;
        fn GetConsoleMode(hConsoleHandle: HANDLE, lpMode: LPDWORD) -> BOOL;
        fn SetConsoleMode(hConsoleHandle: HANDLE, dwMode: DWORD) -> BOOL;
    }

    unsafe fn get_handle(handle_num: DWORD) -> Result<HANDLE, ()> {
        match GetStdHandle(handle_num) {
            handle if handle == INVALID_HANDLE_VALUE => Err(()),
            handle => Ok(handle)
        }
    }

    unsafe fn enable_vt(handle: HANDLE) -> Result<(), ()> {
        let mut dw_mode: DWORD = 0;
        if GetConsoleMode(handle, &mut dw_mode) == FALSE {
            return Err(());
        }

        dw_mode |= ENABLE_VIRTUAL_TERMINAL_PROCESSING;
        match SetConsoleMode(handle, dw_mode) {
            result if result == TRUE => Ok(()),
            _ => Err(())
        }
    }

    unsafe fn enable_ascii_colors_raw() -> Result<bool, ()> {
        let stdout_handle = get_handle(STD_OUTPUT_HANDLE)?;
        let stderr_handle = get_handle(STD_ERROR_HANDLE)?;

        enable_vt(stdout_handle)?;
        if stdout_handle != stderr_handle {
            enable_vt(stderr_handle)?;
        }

        Ok(true)
    }

    #[inline]
    pub fn enable_ascii_colors() -> bool {
        unsafe { enable_ascii_colors_raw().unwrap_or(false) }
    }
}

#[cfg(not(windows))]
mod windows_console {
    pub fn enable_ascii_colors() -> bool { true }
}

pub use self::windows_console::enable_ascii_colors;