[−][src]Struct yagl::Options
Fields
enable_gamepad: bool
Enable gamepad support
This is currently not supported in winit directly, so there's a bit of overhead in doing so (i.e. a secondary thread is spawned).
Enabled by default, but may be disabled if doing so is not desired
scroll_pixel_factor: f32
Scrolling can be done with either a wheel on a mouse, or with e.g. a trackpad.
The wheel on a mouse usually comes in more discreet intervals, and when available, trackpad information is provided in logical pixels.
The option here allows you to customize the value passed to
Game::scroll
by providing a factor to multiply with if the
input source works with line deltas instead of pixel deltas.
By default, set to 1.0
Trait Implementations
Auto Trait Implementations
impl RefUnwindSafe for Options
impl Send for Options
impl Sync for Options
impl Unpin for Options
impl UnwindSafe for Options
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
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impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T> SetParameter for T
fn set<T>(&mut self, value: T) -> <T as Parameter<Self>>::Result where
T: Parameter<Self>,
T: Parameter<Self>,
impl<T> ToOwned for T where
T: Clone,
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T: Clone,
type Owned = T
The resulting type after obtaining ownership.
fn to_owned(&self) -> T
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fn clone_into(&self, target: &mut T)
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impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,