[][src]Struct xtra::Context

pub struct Context<A: Actor> { /* fields omitted */ }

Context is used to signal things to the ActorManager's management loop. Currently, it can be used to stop the actor (Context::stop).

Methods

impl<A: Actor> Context<A>[src]

pub fn stop(&mut self)[src]

Stop the actor as soon as it has finished processing current message. This will mean that it will be dropped, and Actor::stopped will be called. Any subsequent attempts to send messages to this actor will return the Disconnected error.

Auto Trait Implementations

impl<A> RefUnwindSafe for Context<A> where
    A: RefUnwindSafe

impl<A> Send for Context<A> where
    A: Send

impl<A> Sync for Context<A> where
    A: Sync

impl<A> Unpin for Context<A> where
    A: Unpin

impl<A> UnwindSafe for Context<A> where
    A: UnwindSafe

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.