[][src]Struct wynncraft::Player

pub struct Player {
    pub username: String,
    pub uuid: String,
    pub rank: String,
    pub meta: PlayerMetadata,
    pub classes: Vec<Class>,
    pub guild: PlayerGuildInfo,
    pub global: Value,
    pub ranking: Value,
}

Fields

username: Stringuuid: Stringrank: Stringmeta: PlayerMetadataclasses: Vec<Class>guild: PlayerGuildInfoglobal: Valueranking: Value

Trait Implementations

impl Debug for Player[src]

impl<'de> Deserialize<'de> for Player[src]

Auto Trait Implementations

impl RefUnwindSafe for Player

impl Send for Player

impl Sync for Player

impl Unpin for Player

impl UnwindSafe for Player

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> DeserializeOwned for T where
    T: Deserialize<'de>, 
[src]

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.