[][src]Trait wrapped2d::dynamics::world::callbacks::ContactFilter

pub trait ContactFilter<U: UserDataTypes>: Any {
    fn should_collide(
        &mut self,
        body_a: BodyAccess<U>,
        fixture_a: FixtureAccess<U>,
        body_b: BodyAccess<U>,
        fixture_b: FixtureAccess<U>
    ) -> bool; }

Required methods

fn should_collide(
    &mut self,
    body_a: BodyAccess<U>,
    fixture_a: FixtureAccess<U>,
    body_b: BodyAccess<U>,
    fixture_b: FixtureAccess<U>
) -> bool

Loading content...

Implementors

Loading content...