[][src]Struct worldgen::noise::perlin::Persistence

pub struct Persistence {
    pub value: f64,
}

Persistence controls how much each octave contributes to the final noise value.

The default value for this is 0.5

Fields

value: f64

Implementations

impl Persistence[src]

pub fn of(value: f64) -> Persistence[src]

Trait Implementations

impl Clone for Persistence[src]

impl Copy for Persistence[src]

impl Debug for Persistence[src]

impl Default for Persistence[src]

Auto Trait Implementations

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T> ToOwned for T where
    T: Clone
[src]

type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.