Struct wordcut_engine::EdgeBuildingContext
[−]
[src]
pub struct EdgeBuildingContext<'a> { pub text: &'a Vec<char>, pub i: usize, pub ch: char, pub left_boundary: usize, pub best_edge: Option<Edge>, }
Fields
text: &'a Vec<char>
i: usize
ch: char
left_boundary: usize
best_edge: Option<Edge>