wita 0.10.1

A window library in Rust for Windows
fn main() {
    windows::build!(
        Windows::Win32::UI::WindowsAndMessaging::*,
        Windows::Win32::UI::HiDpi::*,
        Windows::Win32::Graphics::Gdi::{
            MonitorFromPoint,
            GetMonitorInfoW,
            EnumDisplayMonitors,
            BeginPaint,
            EndPaint,
            GetStockObject,
            RedrawWindow,
            MONITOR_DEFAULTTONULL,
            MONITOR_DEFAULTTOPRIMARY,
            MONITORINFO,
            PAINTSTRUCT,
            WHITE_BRUSH,
            RDW_INTERNALPAINT,
        },
        Windows::Win32::UI::KeyboardAndMouseInput::*,
        Windows::Win32::System::SystemServices::{
            GetModuleHandleW,
            BOOL,
            TRUE,
            FALSE,
        },
        Windows::Win32::System::Memory::{
            LocalFree,
        },
        Windows::Win32::UI::DisplayDevices::{
            POINT,
            RECT,
        },
        Windows::Win32::System::Diagnostics::Debug::{
            FormatMessageW,
            GetLastError,
            FORMAT_MESSAGE_ALLOCATE_BUFFER,
            FORMAT_MESSAGE_FROM_SYSTEM,
            FORMAT_MESSAGE_IGNORE_INSERTS,
        },
        Windows::Win32::Globalization::*,
        Windows::Win32::UI::Shell::{
            DragAcceptFiles,
            DragQueryFileW,
            DragQueryPoint,
            DragFinish
        },
        Windows::Win32::UI::MenusAndResources::*,
        Windows::Win32::UI::Controls::{
            LR_SHARED,
            LR_LOADFROMFILE,
            WM_MOUSELEAVE,
        },
        Windows::Win32::System::WindowsProgramming::{
            CloseHandle,
        },
        Windows::Win32::Storage::FileSystem::*,
        Windows::Win32::Devices::HumanInterfaceDevice::*,
    );
}