[][src]Enum winstructs::security::AceType

#[repr(u8)]
pub enum AceType {
    AccessAllowed,
    AccessDenied,
    SystemAudit,
    SystemAlarm,
    AccessAllowedCompound,
    AccessAllowedObject,
    AccessDeniedObject,
    SystemAuditObject,
    SystemAlarmObject,
    AccessAllowedCallback,
    AccessDeniedCallback,
    AccessAllowedCallbackObject,
    AccessDeniedCallbackObject,
    SystemAuditCallback,
    SystemAlarmCallback,
    SystemAuditCallbackObject,
    SystemAlarmCallbackObject,
    SystemMandatoryLabel,
}

Variants

AccessAllowed
AccessDenied
SystemAudit
SystemAlarm
AccessAllowedCompound
AccessAllowedObject
AccessDeniedObject
SystemAuditObject
SystemAlarmObject
AccessAllowedCallback
AccessDeniedCallback
AccessAllowedCallbackObject
AccessDeniedCallbackObject
SystemAuditCallback
SystemAlarmCallback
SystemAuditCallbackObject
SystemAlarmCallbackObject
SystemMandatoryLabel

Methods

impl AceType[src]

pub fn is_basic(&self) -> bool[src]

pub fn is_object(&self) -> bool[src]

Trait Implementations

impl Clone for AceType[src]

impl Debug for AceType[src]

impl FromPrimitive for AceType[src]

impl Serialize for AceType[src]

impl ToPrimitive for AceType[src]

Auto Trait Implementations

impl RefUnwindSafe for AceType

impl Send for AceType

impl Sync for AceType

impl Unpin for AceType

impl UnwindSafe for AceType

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T> ToOwned for T where
    T: Clone
[src]

type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.