Struct winsafe::co::STATE_SYSTEM
source · pub struct STATE_SYSTEM(/* private fields */);
Available on crate features
kernel
and user
only.Expand description
DATETIMEPICKERINFO
stateCheck
and
stateButton
, TITLEBARINFOEX
rgstate
,
COMBOBOXINFO
stateButton
(u32
).
This is a bitflag constant, which implements the
NativeBitflag
trait.
Implementations§
source§impl STATE_SYSTEM
impl STATE_SYSTEM
sourcepub const unsafe fn from_raw(v: u32) -> Self
pub const unsafe fn from_raw(v: u32) -> Self
Constructs a new object by wrapping the given integer value.
§Safety
Be sure the given value is meaningful for the actual type.
sourcepub const fn raw(&self) -> u32
pub const fn raw(&self) -> u32
Returns the primitive integer underlying value.
This method is similar to Into
, but it
is const
, therefore it can be used in
const contexts.
source§impl STATE_SYSTEM
impl STATE_SYSTEM
pub const UNAVAILABLE: Self = _
pub const SELECTED: Self = _
pub const FOCUSED: Self = _
pub const PRESSED: Self = _
pub const CHECKED: Self = _
pub const MIXED: Self = _
pub const INDETERMINATE: Self = _
pub const READONLY: Self = _
pub const HOTTRACKED: Self = _
pub const DEFAULT: Self = _
pub const EXPANDED: Self = _
pub const COLLAPSED: Self = _
pub const BUSY: Self = _
pub const FLOATING: Self = _
pub const MARQUEED: Self = _
pub const ANIMATED: Self = _
pub const INVISIBLE: Self = _
pub const OFFSCREEN: Self = _
pub const SIZEABLE: Self = _
pub const MOVEABLE: Self = _
pub const SELFVOICING: Self = _
pub const FOCUSABLE: Self = _
pub const SELECTABLE: Self = _
pub const LINKED: Self = _
pub const TRAVERSED: Self = _
pub const MULTISELECTABLE: Self = _
pub const EXTSELECTABLE: Self = _
pub const ALERT_LOW: Self = _
pub const ALERT_MEDIUM: Self = _
pub const ALERT_HIGH: Self = _
pub const PROTECTED: Self = _
pub const VALID: Self = _
Trait Implementations§
source§impl AsRef<u32> for STATE_SYSTEM
impl AsRef<u32> for STATE_SYSTEM
source§impl Binary for STATE_SYSTEM
impl Binary for STATE_SYSTEM
source§impl BitAnd for STATE_SYSTEM
impl BitAnd for STATE_SYSTEM
source§impl BitAndAssign for STATE_SYSTEM
impl BitAndAssign for STATE_SYSTEM
source§fn bitand_assign(&mut self, rhs: Self)
fn bitand_assign(&mut self, rhs: Self)
Performs the
&=
operation. Read moresource§impl BitOr for STATE_SYSTEM
impl BitOr for STATE_SYSTEM
source§impl BitOrAssign for STATE_SYSTEM
impl BitOrAssign for STATE_SYSTEM
source§fn bitor_assign(&mut self, rhs: Self)
fn bitor_assign(&mut self, rhs: Self)
Performs the
|=
operation. Read moresource§impl BitXor for STATE_SYSTEM
impl BitXor for STATE_SYSTEM
source§impl BitXorAssign for STATE_SYSTEM
impl BitXorAssign for STATE_SYSTEM
source§fn bitxor_assign(&mut self, rhs: Self)
fn bitxor_assign(&mut self, rhs: Self)
Performs the
^=
operation. Read moresource§impl Clone for STATE_SYSTEM
impl Clone for STATE_SYSTEM
source§fn clone(&self) -> STATE_SYSTEM
fn clone(&self) -> STATE_SYSTEM
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl Debug for STATE_SYSTEM
impl Debug for STATE_SYSTEM
source§impl Default for STATE_SYSTEM
impl Default for STATE_SYSTEM
source§fn default() -> STATE_SYSTEM
fn default() -> STATE_SYSTEM
Returns the “default value” for a type. Read more
source§impl Display for STATE_SYSTEM
impl Display for STATE_SYSTEM
source§impl From<STATE_SYSTEM> for u32
impl From<STATE_SYSTEM> for u32
source§fn from(v: STATE_SYSTEM) -> Self
fn from(v: STATE_SYSTEM) -> Self
Converts to this type from the input type.
source§impl Hash for STATE_SYSTEM
impl Hash for STATE_SYSTEM
source§impl IntUnderlying for STATE_SYSTEM
impl IntUnderlying for STATE_SYSTEM
source§impl LowerHex for STATE_SYSTEM
impl LowerHex for STATE_SYSTEM
source§impl NativeBitflag for STATE_SYSTEM
impl NativeBitflag for STATE_SYSTEM
source§impl Not for STATE_SYSTEM
impl Not for STATE_SYSTEM
source§impl Octal for STATE_SYSTEM
impl Octal for STATE_SYSTEM
source§impl Ord for STATE_SYSTEM
impl Ord for STATE_SYSTEM
source§impl PartialEq for STATE_SYSTEM
impl PartialEq for STATE_SYSTEM
source§fn eq(&self, other: &STATE_SYSTEM) -> bool
fn eq(&self, other: &STATE_SYSTEM) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.source§impl PartialOrd for STATE_SYSTEM
impl PartialOrd for STATE_SYSTEM
1.0.0 · source§fn le(&self, other: &Rhs) -> bool
fn le(&self, other: &Rhs) -> bool
This method tests less than or equal to (for
self
and other
) and is used by the <=
operator. Read moresource§impl UpperHex for STATE_SYSTEM
impl UpperHex for STATE_SYSTEM
impl Copy for STATE_SYSTEM
impl Eq for STATE_SYSTEM
impl NativeConst for STATE_SYSTEM
impl Send for STATE_SYSTEM
impl StructuralPartialEq for STATE_SYSTEM
Auto Trait Implementations§
impl Freeze for STATE_SYSTEM
impl RefUnwindSafe for STATE_SYSTEM
impl Sync for STATE_SYSTEM
impl Unpin for STATE_SYSTEM
impl UnwindSafe for STATE_SYSTEM
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more