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//! Using Windows Runtime APIs from Rust.
//!
//! ## Example
//! ```
//! # // THIS IS THE SAME CODE THAT IS SHOWN IN README.md
//! # // PLEASE KEEP THEM IN SYNC SO WE CAN RELY ON DOCTESTS!
//! extern crate winrt;
//!
//! use winrt::*; // import various helper types
//! use winrt::windows::system::diagnostics::*; // import namespace Windows.System.Diagnostics
//!
//! fn main() {
//!     let rt = RuntimeContext::init(); // initialize the Windows Runtime
//!     let infos = ProcessDiagnosticInfo::get_for_processes().unwrap().unwrap();
//!     println!("Currently executed processes ({}):", infos.get_size().unwrap());
//!     for p in &infos {
//!         let p = p.unwrap();
//!         let pid = p.get_process_id().unwrap();
//!         let exe = p.get_executable_file_name().unwrap();
//!         println!("[{}] {}", pid, exe);
//!     }
//! }

#![cfg(windows)]

#![cfg_attr(test,feature(test))]

#![cfg_attr(feature = "nightly", feature(specialization))]

#![allow(dead_code,non_upper_case_globals,non_snake_case)]

extern crate winapi as w;

mod guid;
pub use guid::Guid;

///Represents the trust level of an activatable class (re-export from WinAPI crate)
pub type TrustLevel = ::w::winrt::inspectable::TrustLevel;

// Compared to the DEFINE_GUID macro from winapi, this one creates a private const
macro_rules! DEFINE_IID {
    (
        $name:ident, $l:expr, $w1:expr, $w2:expr, $b1:expr, $b2:expr, $b3:expr, $b4:expr, $b5:expr,
        $b6:expr, $b7:expr, $b8:expr
    ) => {
        const $name: &'static ::Guid = &::Guid {
            Data1: $l,
            Data2: $w1,
            Data3: $w2,
            Data4: [$b1, $b2, $b3, $b4, $b5, $b6, $b7, $b8],
        };
    }
}

mod hstring;
pub use hstring::{HString, FastHString, HStringReference, HStringArg};
mod bstr;
pub use bstr::BStr;

mod comptr;
pub use comptr::{ComPtr, ComArray};

mod cominterfaces;
pub use cominterfaces::{ComInterface, ComIid, IUnknown, IRestrictedErrorInfo, IAgileObject};

mod rt;
pub use rt::{RtInterface, RtClassInterface, RtNamedClass, RtValueType, RtType, RtActivatable,
             RtDefaultConstructible, IInspectable, IInspectableVtbl, IActivationFactory,
             IMemoryBufferByteAccess, Char, RuntimeContext, IteratorAdaptor};
pub use rt::async::{RtAsyncAction, RtAsyncOperation};

mod result;
pub use result::{Result, Error, HRESULT};

pub mod windows {
    pub use rt::gen::windows::*;
}

/// This is only for internal use within the generated code
mod prelude {
    pub use ::rt::{RtType, RtActivatable, IInspectable, IInspectableVtbl, IActivationFactory, Char};
    pub use ::rt::handler::IntoInterface;
    pub use ::cominterfaces::{ComInterface, ComIid, IUnknown};
    pub use ::comptr::{ComPtr, ComArray};
    pub use ::hstring::{HString, HStringArg};
    pub use ::result::{Result, HRESULT};
    pub use ::w::winrt::hstring::HSTRING;
    pub use ::w::shared::winerror::S_OK;
    pub use ::w::um::unknwnbase::IUnknownVtbl;
    pub use ::std::ptr::null_mut;
    pub use ::std::mem::zeroed;
    pub use ::guid::Guid;
    pub use ::rt::gen::windows::foundation;

    #[inline]
    pub fn err<T>(hr: ::result::HRESULT) -> ::result::Result<T> {
        Err(::result::Error::from_hresult(hr))
    }
}

// For definitions that are different depending on the lang-compat feature
#[cfg(not(feature = "lang-compat"))]
mod langcompat {
    pub const ASYNC_STATUS_COMPLETED: ::windows::foundation::AsyncStatus = ::windows::foundation::AsyncStatus::Completed;
}

#[cfg(feature = "lang-compat")]
mod langcompat {
    pub const ASYNC_STATUS_COMPLETED: ::windows::foundation::AsyncStatus = ::windows::foundation::AsyncStatus_Completed;
}