Struct winit::dpi::PhysicalPosition [−][src]
pub struct PhysicalPosition<P> {
pub x: P,
pub y: P,
}
Expand description
A position represented in physical pixels.
Fields
x: P
y: P
Implementations
pub fn from_logical<T: Into<LogicalPosition<X>>, X: Pixel>(
logical: T,
scale_factor: f64
) -> Self
Trait Implementations
Returns the “default value” for a type. Read more
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error> where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error> where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Performs the conversion.
Performs the conversion.
Performs the conversion.
Performs the conversion.
Performs the conversion.
This method tests for self
and other
values to be equal, and is used
by ==
. Read more
This method tests for !=
.
Auto Trait Implementations
impl<P> RefUnwindSafe for PhysicalPosition<P> where
P: RefUnwindSafe,
impl<P> Send for PhysicalPosition<P> where
P: Send,
impl<P> Sync for PhysicalPosition<P> where
P: Sync,
impl<P> Unpin for PhysicalPosition<P> where
P: Unpin,
impl<P> UnwindSafe for PhysicalPosition<P> where
P: UnwindSafe,
Blanket Implementations
Mutably borrows from an owned value. Read more