[−][src]Struct winit::dpi::PhysicalPosition
A position represented in physical pixels.
The position is stored as floats, so please be careful. Casting floats to integers truncates the fractional part,
which can cause noticable issues. To help with that, an Into<(i32, i32)>
implementation is provided which
does the rounding for you.
Fields
x: f64
y: f64
Methods
impl PhysicalPosition
[src]
pub fn new(x: f64, y: f64) -> Self
[src]
pub fn from_logical<T: Into<LogicalPosition>>(
logical: T,
dpi_factor: f64
) -> Self
[src]
logical: T,
dpi_factor: f64
) -> Self
pub fn to_logical(&self, dpi_factor: f64) -> LogicalPosition
[src]
Trait Implementations
impl Clone for PhysicalPosition
[src]
fn clone(&self) -> PhysicalPosition
[src]
fn clone_from(&mut self, source: &Self)
1.0.0[src]
impl Copy for PhysicalPosition
[src]
impl Debug for PhysicalPosition
[src]
impl<'de> Deserialize<'de> for PhysicalPosition
[src]
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error> where
__D: Deserializer<'de>,
[src]
__D: Deserializer<'de>,
impl From<(f64, f64)> for PhysicalPosition
[src]
impl From<(i32, i32)> for PhysicalPosition
[src]
impl Into<(f64, f64)> for PhysicalPosition
[src]
impl Into<(i32, i32)> for PhysicalPosition
[src]
impl PartialEq<PhysicalPosition> for PhysicalPosition
[src]
fn eq(&self, other: &PhysicalPosition) -> bool
[src]
fn ne(&self, other: &PhysicalPosition) -> bool
[src]
impl Serialize for PhysicalPosition
[src]
fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error> where
__S: Serializer,
[src]
__S: Serializer,
impl StructuralPartialEq for PhysicalPosition
[src]
Auto Trait Implementations
impl RefUnwindSafe for PhysicalPosition
impl Send for PhysicalPosition
impl Sync for PhysicalPosition
impl Unpin for PhysicalPosition
impl UnwindSafe for PhysicalPosition
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
[src]
T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
[src]
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
[src]
T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
[src]
impl<T> DeserializeOwned for T where
T: Deserialize<'de>,
[src]
T: Deserialize<'de>,
impl<T> From<T> for T
[src]
impl<T, U> Into<U> for T where
U: From<T>,
[src]
U: From<T>,
impl<T> ToOwned for T where
T: Clone,
[src]
T: Clone,
type Owned = T
The resulting type after obtaining ownership.
fn to_owned(&self) -> T
[src]
fn clone_into(&self, target: &mut T)
[src]
impl<T, U> TryFrom<U> for T where
U: Into<T>,
[src]
U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
[src]
impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
[src]
U: TryFrom<T>,