[][src]Struct winit_main::EventLoopHandle

pub struct EventLoopHandle { /* fields omitted */ }

Handle for sending requests to the main event loop and receiving responses.

Implementations

impl EventLoopHandle[src]

pub fn available_monitors(&self) -> Vec<MonitorHandle>[src]

The list of all monitors available on the system.

Equivalent to winit::event_loop::EventLoopWindowTarget::available_monitors.

pub fn primary_monitor(&self) -> Option<MonitorHandle>[src]

The primary monitor of the system.

Equivalent to winit::event_loop::EventLoopWindowTarget::primary_monitor.

pub fn create_window(
    &self,
    attributes: WindowAttributes
) -> Result<Window, OsError>
[src]

Attempt to create a new window.

Equivalent to winit::window::WindowBuilder::build.

Trait Implementations

impl Clone for EventLoopHandle[src]

Auto Trait Implementations

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T> ToOwned for T where
    T: Clone
[src]

type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.