pub struct NtlmV2ClientBuilder<'a> { /* private fields */ }
Expand description

Builder for NtlmV2Client which provides configuration for it

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impl<'a> NtlmV2ClientBuilder<'a>

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pub fn new() -> NtlmV2ClientBuilder<'a>

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pub fn target_spn<S: Into<Cow<'a, str>>>( self, spn: S ) -> NtlmV2ClientBuilder<'a>

Set a target SPN. This requires a client to specify that it intends to identify against this SPN.
This limits replay attacks against the same server/service, since the SPN has to match.

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pub fn channel_bindings(self, binding: &[u8]) -> NtlmV2ClientBuilder<'a>

Set a channel binding. This limits client requests to the same channel.
This means e.g. that the authentication can only be successful over the same TLS connection.

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pub fn build<D, U, P>( self, domain: Option<D>, user: U, password: P ) -> NtlmV2Client<'a>
where D: Into<Cow<'a, str>>, U: Into<Cow<'a, str>>, P: Into<Cow<'a, str>>,

Build the resulting NTLMv2Client.

§Warning

This may be vulnerable to replay-attacks since it doesn’t bind to any SPN
(would be accepted by ANY server) and to any channel
(can be relayed in general and isn’t limited to the current connection)
So make sure to use target_spn/channel_bindings

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