[−][src]Struct winapi::um::d3d12::ID3D12CommandQueue
Fields
lpVtbl: *const ID3D12CommandQueueVtbl
Implementations
impl ID3D12CommandQueue
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pub unsafe fn UpdateTileMappings(
&self,
pResource: *mut ID3D12Resource,
NumResourceRegions: UINT,
pResourceRegionStartCoordinates: *const D3D12_TILED_RESOURCE_COORDINATE,
pResourceRegionSizes: *const D3D12_TILE_REGION_SIZE,
pHeap: *mut ID3D12Heap,
NumRanges: UINT,
pRangeFlags: *const D3D12_TILE_RANGE_FLAGS,
pHeapRangeStartOffsets: *const UINT,
pRangeTileCounts: *const UINT,
Flags: D3D12_TILE_MAPPING_FLAGS
)
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&self,
pResource: *mut ID3D12Resource,
NumResourceRegions: UINT,
pResourceRegionStartCoordinates: *const D3D12_TILED_RESOURCE_COORDINATE,
pResourceRegionSizes: *const D3D12_TILE_REGION_SIZE,
pHeap: *mut ID3D12Heap,
NumRanges: UINT,
pRangeFlags: *const D3D12_TILE_RANGE_FLAGS,
pHeapRangeStartOffsets: *const UINT,
pRangeTileCounts: *const UINT,
Flags: D3D12_TILE_MAPPING_FLAGS
)
pub unsafe fn CopyTileMappings(
&self,
pDstResource: *mut ID3D12Resource,
pDstRegionStartCoordinate: *const D3D12_TILED_RESOURCE_COORDINATE,
pSrcResource: *mut ID3D12Resource,
pSrcRegionStartCoordinate: *const D3D12_TILED_RESOURCE_COORDINATE,
pRegionSize: *const D3D12_TILE_REGION_SIZE,
Flags: D3D12_TILE_MAPPING_FLAGS
)
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&self,
pDstResource: *mut ID3D12Resource,
pDstRegionStartCoordinate: *const D3D12_TILED_RESOURCE_COORDINATE,
pSrcResource: *mut ID3D12Resource,
pSrcRegionStartCoordinate: *const D3D12_TILED_RESOURCE_COORDINATE,
pRegionSize: *const D3D12_TILE_REGION_SIZE,
Flags: D3D12_TILE_MAPPING_FLAGS
)
pub unsafe fn ExecuteCommandLists(
&self,
NumCommandLists: UINT,
ppCommandLists: *const *mut ID3D12CommandList
)
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&self,
NumCommandLists: UINT,
ppCommandLists: *const *mut ID3D12CommandList
)
pub unsafe fn SetMarker(&self, Metadata: UINT, pData: *const c_void, Size: UINT)
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pub unsafe fn BeginEvent(
&self,
Metadata: UINT,
pData: *const c_void,
Size: UINT
)
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&self,
Metadata: UINT,
pData: *const c_void,
Size: UINT
)
pub unsafe fn EndEvent(&self)
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pub unsafe fn Signal(&self, pFence: *mut ID3D12Fence, Value: UINT64) -> HRESULT
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pub unsafe fn Wait(&self, pFence: *mut ID3D12Fence, Value: UINT64) -> HRESULT
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pub unsafe fn GetTimestampFrequency(&self, pFrequency: *mut UINT64) -> HRESULT
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pub unsafe fn GetClockCalibration(
&self,
pGpuTimestamp: *mut UINT64,
pCpuTimestamp: *mut UINT64
) -> HRESULT
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&self,
pGpuTimestamp: *mut UINT64,
pCpuTimestamp: *mut UINT64
) -> HRESULT
pub unsafe fn GetDesc(&self) -> D3D12_COMMAND_QUEUE_DESC
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Trait Implementations
impl Deref for ID3D12CommandQueue
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type Target = ID3D12Pageable
The resulting type after dereferencing.
fn deref(&self) -> &ID3D12Pageable
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impl Interface for ID3D12CommandQueue
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Auto Trait Implementations
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
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impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,