[−][src]Constant winapi::um::d3d11tokenizedprogramformat::D3D10_SB_OPERAND_4_COMPONENT_MASK_Y
pub const D3D10_SB_OPERAND_4_COMPONENT_MASK_Y: DWORD = 0x00000020;
pub const D3D10_SB_OPERAND_4_COMPONENT_MASK_Y: DWORD = 0x00000020;