[−][src]Constant winapi::um::d3d11tokenizedprogramformat::D3D10_SB_COMPONENT_MASK_R
pub const D3D10_SB_COMPONENT_MASK_R: D3D10_SB_COMPONENT_MASK = 1;
pub const D3D10_SB_COMPONENT_MASK_R: D3D10_SB_COMPONENT_MASK = 1;