[][src]Constant winapi::um::d3d11sdklayers::D3D11_MESSAGE_ID_DEVICE_GSSETCONSTANTBUFFERS_HAZARD

pub const D3D11_MESSAGE_ID_DEVICE_GSSETCONSTANTBUFFERS_HAZARD: D3D11_MESSAGE_ID = D3D11_MESSAGE_ID_DEVICE_GSSETSHADERRESOURCES_HAZARD + 1; // 6u32