[−][src]Constant winapi::um::d3d11::D3D11_FORMAT_SUPPORT_BACK_BUFFER_CAST
pub const D3D11_FORMAT_SUPPORT_BACK_BUFFER_CAST: D3D11_FORMAT_SUPPORT = 0x1000000;
pub const D3D11_FORMAT_SUPPORT_BACK_BUFFER_CAST: D3D11_FORMAT_SUPPORT = 0x1000000;