[][src]Struct winapi::um::dwrite_2::IDWriteTextRenderer1Vtbl

#[repr(C)]
pub struct IDWriteTextRenderer1Vtbl {
    pub parent: IDWriteTextRendererVtbl,
    pub DrawGlyphRun: unsafe extern "system" fn(This: *mut IDWriteTextRenderer1, clientDrawingContext: *mut c_void, baselineOriginX: FLOAT, baselineOriginY: FLOAT, orientationAngle: DWRITE_GLYPH_ORIENTATION_ANGLE, measuringMode: DWRITE_MEASURING_MODE, glyphRun: *const DWRITE_GLYPH_RUN, glyphRunDescription: *const DWRITE_GLYPH_RUN_DESCRIPTION, clientDrawingEffect: *mut IUnknown) -> HRESULT,
    pub DrawUnderline: unsafe extern "system" fn(This: *mut IDWriteTextRenderer1, clientDrawingContext: *mut c_void, baselineOriginX: FLOAT, baselineOriginY: FLOAT, orientationAngle: DWRITE_GLYPH_ORIENTATION_ANGLE, underline: *const DWRITE_UNDERLINE, clientDrawingEffect: *mut IUnknown) -> HRESULT,
    pub DrawStrikethrough: unsafe extern "system" fn(This: *mut IDWriteTextRenderer1, clientDrawingContext: *mut c_void, baselineOriginX: FLOAT, baselineOriginY: FLOAT, orientationAngle: DWRITE_GLYPH_ORIENTATION_ANGLE, strikethrough: *const DWRITE_STRIKETHROUGH, clientDrawingEffect: *mut IUnknown) -> HRESULT,
    pub DrawInlineObject: unsafe extern "system" fn(This: *mut IDWriteTextRenderer1, clientDrawingContext: *mut c_void, originX: FLOAT, originY: FLOAT, orientationAngle: DWRITE_GLYPH_ORIENTATION_ANGLE, inlineObject: *mut IDWriteInlineObject, isSideways: BOOL, isRightToLeft: BOOL, clientDrawingEffect: *mut IUnknown) -> HRESULT,
}

Fields

parent: IDWriteTextRendererVtblDrawGlyphRun: unsafe extern "system" fn(This: *mut IDWriteTextRenderer1, clientDrawingContext: *mut c_void, baselineOriginX: FLOAT, baselineOriginY: FLOAT, orientationAngle: DWRITE_GLYPH_ORIENTATION_ANGLE, measuringMode: DWRITE_MEASURING_MODE, glyphRun: *const DWRITE_GLYPH_RUN, glyphRunDescription: *const DWRITE_GLYPH_RUN_DESCRIPTION, clientDrawingEffect: *mut IUnknown) -> HRESULTDrawUnderline: unsafe extern "system" fn(This: *mut IDWriteTextRenderer1, clientDrawingContext: *mut c_void, baselineOriginX: FLOAT, baselineOriginY: FLOAT, orientationAngle: DWRITE_GLYPH_ORIENTATION_ANGLE, underline: *const DWRITE_UNDERLINE, clientDrawingEffect: *mut IUnknown) -> HRESULTDrawStrikethrough: unsafe extern "system" fn(This: *mut IDWriteTextRenderer1, clientDrawingContext: *mut c_void, baselineOriginX: FLOAT, baselineOriginY: FLOAT, orientationAngle: DWRITE_GLYPH_ORIENTATION_ANGLE, strikethrough: *const DWRITE_STRIKETHROUGH, clientDrawingEffect: *mut IUnknown) -> HRESULTDrawInlineObject: unsafe extern "system" fn(This: *mut IDWriteTextRenderer1, clientDrawingContext: *mut c_void, originX: FLOAT, originY: FLOAT, orientationAngle: DWRITE_GLYPH_ORIENTATION_ANGLE, inlineObject: *mut IDWriteInlineObject, isSideways: BOOL, isRightToLeft: BOOL, clientDrawingEffect: *mut IUnknown) -> HRESULT

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