[][src]Struct winapi::um::dcomp::IDCompositionSkewTransformVtbl

#[repr(C)]
pub struct IDCompositionSkewTransformVtbl {
    pub parent: IDCompositionTransformVtbl,
    pub SetAngleX_2: unsafe extern "system" fn(This: *mut IDCompositionSkewTransform, animation: *const IDCompositionAnimation) -> HRESULT,
    pub SetAngleX_1: unsafe extern "system" fn(This: *mut IDCompositionSkewTransform, angleX: c_float) -> HRESULT,
    pub SetAngleY_2: unsafe extern "system" fn(This: *mut IDCompositionSkewTransform, animation: *const IDCompositionAnimation) -> HRESULT,
    pub SetAngleY_1: unsafe extern "system" fn(This: *mut IDCompositionSkewTransform, angleY: c_float) -> HRESULT,
    pub SetCenterX_2: unsafe extern "system" fn(This: *mut IDCompositionSkewTransform, animation: *const IDCompositionAnimation) -> HRESULT,
    pub SetCenterX_1: unsafe extern "system" fn(This: *mut IDCompositionSkewTransform, centerX: c_float) -> HRESULT,
    pub SetCenterY_2: unsafe extern "system" fn(This: *mut IDCompositionSkewTransform, animation: *const IDCompositionAnimation) -> HRESULT,
    pub SetCenterY_1: unsafe extern "system" fn(This: *mut IDCompositionSkewTransform, centerY: c_float) -> HRESULT,
}

Fields

parent: IDCompositionTransformVtblSetAngleX_2: unsafe extern "system" fn(This: *mut IDCompositionSkewTransform, animation: *const IDCompositionAnimation) -> HRESULTSetAngleX_1: unsafe extern "system" fn(This: *mut IDCompositionSkewTransform, angleX: c_float) -> HRESULTSetAngleY_2: unsafe extern "system" fn(This: *mut IDCompositionSkewTransform, animation: *const IDCompositionAnimation) -> HRESULTSetAngleY_1: unsafe extern "system" fn(This: *mut IDCompositionSkewTransform, angleY: c_float) -> HRESULTSetCenterX_2: unsafe extern "system" fn(This: *mut IDCompositionSkewTransform, animation: *const IDCompositionAnimation) -> HRESULTSetCenterX_1: unsafe extern "system" fn(This: *mut IDCompositionSkewTransform, centerX: c_float) -> HRESULTSetCenterY_2: unsafe extern "system" fn(This: *mut IDCompositionSkewTransform, animation: *const IDCompositionAnimation) -> HRESULTSetCenterY_1: unsafe extern "system" fn(This: *mut IDCompositionSkewTransform, centerY: c_float) -> HRESULT

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